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Won't Fix

Votes

0

Found in

5.6.1f1

Issue ID

923985

Regression

No

Texture rendered by the projector spans beyond the area in FOV if there are non-transparent pixels on the edge of the texture

Shaders

-

Texture rendered by the projector spans beyond the area in FOV if there are non-transparent pixels on the edge of the texture.

Reproduction steps:
1. Open the project "ProjectorClampedTextureBug"
2. Open the scene "Main"
3. Observe that texture spans beyond the area where it should be projected

Reproduced on: 5.5.4f1, 5.6.1f1, 2017.1.0f2, 2017.2.0b2

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