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Scripts are seen by Roslyn analyzer despite limiting the scope of analyzers
How to reproduce:1. Open the project “RoslynAnalyzer2022ProblemExample.zip“2. Observe the errors in the Console Expected result: The... Read more
Crash on “DynamicHeapAllocator::Deallocate” when connecting from the Player
How to reproduce:1. Open the “IN_29256” project2. Press File → Build Settings → Build3. Enter the Play Mode4. Run the build5. Click ... Read more
Articulation Body linear damping behavior does not change when using dif...
Reproduction steps:1. Open project “DampingTest”2. Open “SampleScene”3. Enter Play mode4. Observe the Game view Expected result: the... Read more
Addressables Profiles Local/Remote dropdowns throw an error when Unity V...
Steps to reproduce: 1. Open a Unity project2. Import the Addressables package and enable version control (Project Settings>Unity ... Read more
Wrong values are calculated when using the slerp function
How to reproduce:1. Download and open the attached project2. Select the "Example FAIL 1" game object in the Hierarchy window3. Move ... Read more
ListView item name is barely visible when reordering on macOS
Reproduction steps: 1. Open the attached project "ListView-bug.zip"2. Open Window > “ListView Custom Item”3. Toggle Reorderable4.... Read more
Frame Debugger continuously allocating ram when looking at Shadows.Rende...
Reproduction steps:1. Open the attached project “SampleProject”2. Go to Assets > Aircraft Physics > Game > Scenes3. Open th... Read more
Audio Files generate a different dep hash when reimported
Reproduction steps:1. Open the attached project “webglhashes” using WebGL as the Platform2. In the project window, navigate to Asset... Read more
IL2CPP Build fails when Windows display language is Turkish
Reproduction steps:1. Change your Windows display language to Turkish2. Create a new project3. Change the Scripting Backend to IL2CP... Read more
[HDRP][XR] Only 1 eye is rendered when Single Pass Instanced and TAA Pos...
Steps to reproduce:1. Open the attached user's project "2023-beta-test.zip"2. Make sure that TAA Post Sharpen is selected under the ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved
- Group Node name text is way smaller in the renaming state than the actual display size