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0
votes
Fixed

GUI element with Rect Transform position is set to 0.0.0 after attaching...

uGUI

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Apr 25, 2018

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Version/s: 2017.4.1f1

How to reproduce:1. Open given Unity project2. Enter "test" scene-- Notice that canvas is disabled3. Enter Play Mode--Notice that ca... Read more

1
votes
Fixed

[Android] "Performing stop of activity that is already stopped" thrown w...

Mobile

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Apr 25, 2018

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Version/s: 2017.3.0p2

Reproduction steps:1) Download and open attached project from OC2) Setup Android player settings with given (in edit field) bundle i... Read more

0
votes
Won't Fix

Audio is not properly occluded when using Steam Audio

Audio

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Apr 25, 2018

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Version/s: 2017.4.1f1

Steps to reproduce:1. Download and open the attached project2. Enter playmode3. Move Camera back and fourth between the rooms with a... Read more

0
votes
Fixed

Video player video disappears when Render mode is set to Camera Near Pla...

Video

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Apr 25, 2018

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Version/s: 2018.2.0b2

Steps to reproduce:1. Open attached project "Testing Vs Checking.zip" or create new project2. Have a video player Render mode set to... Read more

0
votes
By Design

HideInHierarchy flag objects can not build into assetbundle

Asset Bundles

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Apr 25, 2018

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Version/s: 2017.3.0p1

How to reproduce:1. Open the attached project2. Click Tools/Add Sub Asset3. Click Tools/Build Assetbundle4. Open the "Demo" scene5. ... Read more

2
votes
Won't Fix

[TextMeshPro] Crash on UI::CreateUIVertexStreamInternal when resizing ca...

uGUI

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Apr 25, 2018

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Version/s: 2018.2.0b1

How to reproduce:1. Open the "QATestScene.rar" project2. Open the "EditorTest" scene3. Press Play4. Right Click to enable mouse5. Ke... Read more

0
votes
By Design

Material changes are not tracked properly when using recursive rendering

Graphics - General

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Apr 24, 2018

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Version/s: 5.6.5p1

To reproduce:1. Open project2. Play 'DemoScene' Expected: both mirrors will have reflectionsActual: right mirror has a silver textur... Read more

1
votes
Won't Fix

Walkable Area randomly appearing on non-walkable meshes

AI Navigation

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Apr 24, 2018

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Version/s: 2017.4.1f1

Steps to reproduce:1. Open attached project2. Open _Scenes/StartZone3. Bake out NavMesh/Observe the already generated NavMesh Expect... Read more

0
votes
Won't Fix

Crash at UnityEditor.TestTools.TestRunner.EditModeRunner:InvokeDelegator...

Unity Test Runner

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Apr 24, 2018

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Version/s: 2017.4.1f1

How to reproduce:1. Open the attached project2. Open the Test Runner3. Run the "CacheNewExperience" test Actual result: Unity crashe... Read more

0
votes
By Design

Particle Renderers do not batch properly when Property Blocks are set

Visual Effects - Legacy

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Apr 24, 2018

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Version/s: 2018.1.0b13

To reproduce:1. Open the user's attached project2. Open the "Test" scene under Assets\Scenes3. Play it and press the "Spawn Property... Read more

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