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1
votes
Fixed

ETC1+Alpha sprite packed in Sprite Packer gets corrupted after exiting p...

uGUI

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Jul 04, 2017

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Version/s: 5.6.1p3

Reproduction Steps: 1. Import attached project. 2. In Build Settings, switch platform to Android. 3. Open "Test" scene. 4. Select "... Read more

2
votes
Duplicate

[iOS] Only half of sprite is visible on built app

Mobile

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Jul 04, 2017

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Version/s: 5.6.2p2

Steps to reproduce: 1. Open attached project 2. Open scene "SecurityRoom" 3. Notice that portrait of person shows full face 4. Buil... Read more

12
votes
Fixed

Editor crashes when examinating values in debugger with .NET 4.6

Mono

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Jul 04, 2017

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Version/s: 2017.1.0f1

Usual reproduction steps: 1. Open a specific project in .NET 4.6. 2. Enter play mode or recompile scripts. Result: Sometimes editor ... Read more

0
votes
Fixed

[Android] An app crashes when Split Application Binary is enabled and Bu...

Mobile

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Jul 04, 2017

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Version/s: 2017.1.0f2

Reproduction steps: 1. Create a new project; 2. Enable "Split Application Binary" in Player Settings; 3. Set Build System to Gradle ... Read more

3
votes
Won't Fix

x86 Build crashes when trying to async load a large scene from bundles w...

Asset Bundles

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Jul 04, 2017

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Version/s: 5.6.1f1

Some notes: - It always crashes on some PCs and never on others - x64 build never crashes (even with Intel HD) - Editor never crashe... Read more

1
votes
Not Reproducible

[UWP] Build and Run to Windows Phone Fails with error 0x80073D02

Universal Windows Platform

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Jul 04, 2017

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Version/s:

Very rare and unpredictable reproduction. To reproduce: 1) Create a new project 2) Build and run to Windows Phone Result: An error... Read more

0
votes
Fixed

Timeline clip name is not saved after renaming it

Timeline

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Jul 04, 2017

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Version/s: 2017.1.0f1

Steps to reproduce: 1. Open attached project 2. Open Timeline window 3. Select "GameObjectTimeline" in Project view 4. Select clip "... Read more

3
votes
Not Reproducible

NavMesh Surface references a baked area from the prefab instead of most ...

AI Navigation

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Jul 04, 2017

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Version/s: 5.6.1f1

To reproduce: 1. Open project attached by the QA 2. Open "Main" scene if not opened 3. In hierarchy window select "Plane" game objec... Read more

0
votes
Fixed

[WebGL] file:// error lost with new embedding scheme

WebGL

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Jul 04, 2017

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Version/s: 2017.2.0b2

-e: there used to be an error when trying to start a build on a browser that doesn't support loading local JS files. now it is gone ... Read more

0
votes
By Design

[MSE] Empty lightmaps are generated when using mixed lighting with addit...

Progressive Lightmapper

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Jul 04, 2017

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Version/s: 5.6.1p1

To reproduce: 1. Download and open attached "repro926832.zip" project. 2. Open Lighting window. 3. Generate Lighting. 4. Go to Proj... Read more

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