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0
votes
Fixed

[HDRP] Wrong CameraType of "Preview Camera"

Graphics - General

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May 03, 2018

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Version/s:

The CameraType value of "Preview Camera" is CameraType.Game instead of CameraType.Preview Here the code to test it: Code (CSharp):if... Read more

0
votes
Fixed

[Android|iOS][Mac] Colors are inverted when texture is compressed with R...

Graphics - General

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May 03, 2018

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Version/s: 2018.1.0a1, 2018.1.0f2

When compressing to RGBA 16 on OSX when in OpenGL editor (not Metal) and build platform is either Android or iOS the Red and Blue ch... Read more

0
votes
Not Reproducible

PlayModeStateChange.ExitingEditMode is never passed to EditorApplication...

Themes

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May 03, 2018

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Version/s: 2018.1.0f2

To reproduce: 1. Open the project, attached by the tester (playModeState.zip)2. Enter Play mode3. Exit Play mode4. In the console, o... Read more

0
votes
Fixed

Blackboard follows mouse after changing mode

Graphics - General

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May 03, 2018

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Version/s: 2018.1.0f2

To reproduce: 1. Open the project, attached by the user (ShaderGraphTest.zip)2. Open the Shader Editor for Assets -> Shader ->... Read more

0
votes
Fixed

[Mac] Class using inheritance with a generic type constraint causes crashes

Scripting

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May 03, 2018

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Version/s: 2018.1.0f2

Steps to reproduce:1. Open attached project2. Run Scenes\Setup Scene3. Enter Play mode Expected result: no crashActual result: Unity... Read more

0
votes
By Design

Upgrading project to 2018.1 or newer strips almost all materials from ga...

Graphics - General

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May 02, 2018

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Version/s: 2018.1.0a1, 2018.1.0f2

To reproduce: 1. Download attached project "WorkflowTestbed.zip" and open in Unity2. Open "main" scene3. Observe "Piston", "CockpitF... Read more

1
votes
Fixed

Phantom mesh is rendered at (0, 0, 0) with mesh particle GPU instancing

Visual Effects - Legacy

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May 02, 2018

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Version/s: 2018.1.0f2

To reproduce: 1. Import the package into the project (bugreport 20180503 particle GPU instancing glitch.unitypackage)2. Open the "de... Read more

0
votes
By Design

Physics.CapsuleCastNonAlloc returns incorrect results with a Concave Mes...

Physics

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May 02, 2018

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Version/s: 2018.1.0f2

Reproduction steps:1. Open the attached project "New Unity Project (5).zip";2. Open the demo scene;3. Enter a play mode and select C... Read more

0
votes
Fixed

[PLM] SH values of some light probes are unexpectedly dark when using Ar...

Progressive Lightmapper

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May 02, 2018

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Version/s: 2017.3.1f1

Steps to reproduce:1. Download `PLM_AreaLightBug` project from comments section2. Open 'SonsBedroom_PLM’ scene and bake the lighting... Read more

7
votes
By Design

Physics.ComputePenetration does not detect collision when using OverlapC...

Physics

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May 02, 2018

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Version/s: 2018.1.0f2

To reproduce:1. Open my attached project (Penetration.zip)2. Enter Play mode3. Observe the console Expected: Physics.ComputePenetrat... Read more

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