Search Issue Tracker
Not Reproducible
Votes
0
Found in
2018.1.0f2
Issue ID
1033180
Regression
Yes
PlayModeStateChange.ExitingEditMode is never passed to EditorApplication.playModeStateChanged delegate
To reproduce:
1. Open the project, attached by the tester (playModeState.zip)
2. Enter Play mode
3. Exit Play mode
4. In the console, observe that ExitingEditMode is never passed to PlayModeChanged method in CompilerOptions script
Expected: PlayModeStateChange.ExitingEditMode is passed to the callback
Reproduced in 2018.1.0f2, 2018.2.0b3, 2018.3.0a1
Did not reproduce in 2017.3.2f1, 2017.4.2f2, 2018.1.0f1
Regression introduced in 2018.1.0f2
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Text is unreadable when DLSS is applied to the Canvas with Render Mode set to World Space
- NullReferenceException errors appear in the Console when changing the values of Visual Effect Control Clip Events' Attributes
- Crash on TextCore::OTL_TableReader::GetOpenTypeLayoutTables when using Japanese Font as TMP Fallback
- TreeView.AddItem performance regression when opening EditorWindow
- Shadows are not visible in Player when using DX12 with Forward+ or Deferred+ rendering in URP
Add comment