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By Design
Votes
0
Found in
2018.1.0f2
Issue ID
1033092
Regression
No
Physics.CapsuleCastNonAlloc returns incorrect results with a Concave MeshCollider
Reproduction steps:
1. Open the attached project "New Unity Project (5).zip";
2. Open the demo scene;
3. Enter a play mode and select Capsule Collider and Room Wall Divider.
Expected results: the hit point to be located at the first location that the CapsuleCast would hit (the blue line).
Actual results: the point is not located within the direction of the cast but is instead off to the side (red line).
Reproduced on: 2017.1.3p4, 2017.2.2p4, 2017.3.2f1, 2017.4.3f1, 2018.1.0f2, 2018.2.0b3.
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