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4
votes
Fixed

ScriptExecutionOrder ignored when reloading scripts during playmode

Scripting

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May 11, 2018

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Version/s: 2017.3.1p4

To Reproduce:- Open repro.unity scene- Press play- Reimport a script from project view- observe Console output ClassA,ClassB and Cla... Read more

0
votes
Not Reproducible

Material asset icons are inconsistent when duplicating the same material

Graphics - General

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May 11, 2018

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Version/s: 2018.3.0a1

How to reproduce:1. Select '1' asset in Project Window2. Look at the color of the sphere3. Right-click and reimport4. Sphere color i... Read more

0
votes
By Design

TcpClient.Client.LocalEndPoint is always null when Scripting RunTime is ...

Networking

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May 11, 2018

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Version/s: 2017.2.0b2, 2018.1.0f2

How to reproduce:1. Open given unity project2. Make sure that scripting runtime version is set to 4.x3. Enter play mode4. Notice in ... Read more

0
votes
By Design

GeometryUtility.CalculateFrustumPlanes() and GeometryUtility.TestPlanesA...

Shadows/Lights

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May 11, 2018

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Version/s: 2018.1.0f1

It seems that GeometryUtility.CalculateFrustumPlanes() and GeometryUtility.TestPlanesAABB() are not returning the right values, and ... Read more

2
votes
Fixed

[OpenVR] Unneeded .dll created for Audio Spatializer when built for Stan...

XR SDK

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May 10, 2018

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Version/s: 2018.1.0a6, 2018.1.0f2

Steps to reproduce:1. Download latest attached project(oc link)2. Build for Standalone3. Go to the Plugins folder of the build Expec... Read more

0
votes
Won't Fix

[TestFixture(x)] tests not shown if they are not encased within a namespace

Themes

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May 10, 2018

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Version/s: 2018.1.0f2

Steps to reproduce:1. Download and open the attached project2. Open the Test Runner window Expected result: 3 tests are availableAct... Read more

0
votes
Won't Fix

[UWP] [IL2CPP] Release and Master project freezes during C++ compilation...

Universal Windows Platform

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May 10, 2018

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Version/s: 2018.1.0f2

Steps to reproduce:1. Download 1036374_repro.zip2. Switch build platform to UWP3. Change scripting backend to IL2CPP4. Build project... Read more

0
votes
Won't Fix

Standard Assets Water shaders are broken in LWRP, can lead to a crash

Shaders

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May 10, 2018

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Version/s: 2018.1.0f2

This won't be fixed, this is because LWRP isn't compatible with previous shaders, and Standard Assets are deprecated after 17.x (the... Read more

0
votes
Fixed

Physics.RebuildBroadphaseRegions setting the subdivisions to a low value...

Physics

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May 10, 2018

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Version/s: 2018.3.0a1

How to reproduce: 1. Open any (new) project2. In the Physics Settings, set the Broadphase Type to Multibox Pruning3. Import attached... Read more

0
votes
Not Reproducible

LWRP package fails to install when there is an Lightweight pipeline asse...

Packman

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May 10, 2018

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Version/s: 2018.1.0f1, 2018.1.0f2

How to reproduce:1. Create a project with the 3D template2. Open Package Manager3. Install Render-pipelines.lightweight4. In the Pro... Read more

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