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[UWP] [IL2CPP] Release and Master project freezes during C++ compilation...
Steps to reproduce:1. Download 1036374_repro.zip2. Switch build platform to UWP3. Change scripting backend to IL2CPP4. Build project... Read more
Standard Assets Water shaders are broken in LWRP, can lead to a crash
This won't be fixed, this is because LWRP isn't compatible with previous shaders, and Standard Assets are deprecated after 17.x (the... Read more
Physics.RebuildBroadphaseRegions setting the subdivisions to a low value...
How to reproduce: 1. Open any (new) project2. In the Physics Settings, set the Broadphase Type to Multibox Pruning3. Import attached... Read more
LWRP package fails to install when there is an Lightweight pipeline asse...
How to reproduce:1. Create a project with the 3D template2. Open Package Manager3. Install Render-pipelines.lightweight4. In the Pro... Read more
Physics.RebuildBroadphaseRegions produces PhysX errors with a negative X...
How to reproduce: 1. Open any (new) project2. Import attached script3. Attach the script to any gameobject4. Set the World Extents X... Read more
Verify saving assets popup doesn't appear on saving scene or quitting un...
Verify saving assets popup doesn't appear on saving the scene or quitting unity unless the user makes some change in the player, edi... Read more
[Create C# Test Script] always disabled
1) use the attached project, or- create a new project- Open Window/Test Runner- select EditMode- create a Test Assembly folder2) sel... Read more
[Renderer] GPU Instanced mesh particles alignment affected by directiona...
Repro steps: 1. Open Scene1 from the attached project.2. Select the directional light and rotate it; observe the particle rotating3.... Read more
[Renderer] GPU Instancing glitches out mesh particles when a standard pa...
Repro steps: 1. Open Scene1 from the attached project.2. Drag the AssignMe material from the project window onto the particle system... Read more
"Event EventCrouch called on client" error pops up when two classes impl...
How to reproduce:1. Open attached Unity project "NetworkInterfaceTest"2. Load scene "SampleScene"3. Enter the Play mode4. Press "Cro... Read more
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