Search Issue Tracker
Fixed in 2018.3.X
Votes
0
Found in
2018.3.0a1
Issue ID
1036215
Regression
No
Physics.RebuildBroadphaseRegions setting the subdivisions to a low value, then setting it to a higher value causes errors
How to reproduce:
1. Open any (new) project
2. In the Physics Settings, set the Broadphase Type to Multibox Pruning
3. Import attached script
4. Attach script to any GameObject
5. Set the World Extents value to a legitimate one (like 10,10,10)
6. Play the scene, then stop playing the scene
7. Set the Subdivisions value to some value less than the largest value used before
- Note there are errors in the console
- The errors stop appearing if the value is reset or increased
- The same behaviour is not reproducible when using the Physics Manager window
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on "The GUID inside 'Assets/asset.png.meta' cannot be extracted by the YAML Parser." when opening the project
- Shadows disappear when looking at a certain angle in Scene view and using Cloud Shadows with Volumetric Clouds
- StackOverflowException freezes or silently crashes the Editor
- Microsoft Surface Device freezes when detaching and reattaching physical keyboard attachment to a Microsoft Surface device in Standalone Player for Windows
- Shadows are cast with artifacts on GameObjects when the light type is set to Point
Add comment