Search Issue Tracker
Fixed in 2018.3.X
Votes
0
Found in
2018.3.0a1
Issue ID
1036215
Regression
No
Physics.RebuildBroadphaseRegions setting the subdivisions to a low value, then setting it to a higher value causes errors
How to reproduce:
1. Open any (new) project
2. In the Physics Settings, set the Broadphase Type to Multibox Pruning
3. Import attached script
4. Attach script to any GameObject
5. Set the World Extents value to a legitimate one (like 10,10,10)
6. Play the scene, then stop playing the scene
7. Set the Subdivisions value to some value less than the largest value used before
- Note there are errors in the console
- The errors stop appearing if the value is reset or increased
- The same behaviour is not reproducible when using the Physics Manager window
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Tile Palette grid is moved after entering Play Mode
- Tile Palette Edit mode turns off in Play Mode
- The Editor crashes when Generating Font Atlas in the Font Asset Creator with “9999999999” padding and 256x256 Atlas Resolution
- [iOS] An “ArgumentNullException” error is thrown when GetIntroductoryPriceDictionary() method is called
- Font Import Settings documentation page is missing when the documentation button is pressed in the Inspector window
Add comment