Search Issue Tracker
Won't Fix
Votes
0
Found in
2018.1.0f2
Issue ID
1036311
Regression
No
Standard Assets Water shaders are broken in LWRP, can lead to a crash
This won't be fixed, this is because LWRP isn't compatible with previous shaders, and Standard Assets are deprecated after 17.x (they are removed from 18.2, 18.1 still have them in the installer because they couldn't be removed for that version yet. Asset Store version mark them as 17.x only)
Standard Assets are being deprecated, but some of the included packages are being remade as their own standalone packages on the store or through the Package Manager, e.g.
- Vehicle -> Vehicle Tool
- ParticleSystem - > Particle Pack
- Image Effect -> Postprocessing Stack
- Camera -> Cinemachine
//
Steps to reproduce:
1. Download and open the attached project
2. Add any water prefab into the scene
Result: crash
OR
1. Create a new project with Lightweight Render Pipeline template
2. Import Standard Assets
Result: all water shaders are broken, invisible in the scene
Reproduced on 2018.1.3f1, 2018.2.0b5, 2018.3.0a1 on LWRP 1.1.15
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Tile Palette grid is moved after entering Play Mode
- Tile Palette Edit mode turns off in Play Mode
- The Editor crashes when Generating Font Atlas in the Font Asset Creator with “9999999999” padding and 256x256 Atlas Resolution
- [iOS] An “ArgumentNullException” error is thrown when GetIntroductoryPriceDictionary() method is called
- Font Import Settings documentation page is missing when the documentation button is pressed in the Inspector window
Add comment