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0
votes
Fixed

Error in CSharpNamespaceParser when importing C# scripts

Scripting

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Jul 04, 2018

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Version/s: 2018.3.0a4

Steps to reproduce: 1. Open attached project(2.) Do Reimport All in case "Error in CSharpNamespaceParser" is not in console Reproduc... Read more

0
votes
Fixed

Ability to add animation properties is hidden

Animation

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Jul 04, 2018

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Version/s: 2018.2.0b11

To reproduce: 1. Create an animation for an object2. Try adding a property.3. Observe, that if a property's name is long, you have t... Read more

0
votes
Fixed

[Android] Building empty project with Gradle build system fails on Mac

Mobile

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Jul 04, 2018

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Version/s: 2018.3.0a4

How to reproduce:1. Create a new project2. Switch platform to Android3. Keep everything default, just change Bundle Identifier4. Bui... Read more

0
votes
Fixed

Procedurally generated terrain is causing crashes in CopyNormal upon ope...

Terrain

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Jul 04, 2018

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Version/s: 2018.2.0b10

To reproduce: 1. Open the attached project (Wispell.zip) Reproduced in 2017.1.4p2, 2017.2.3p2, 2017.3.2f1, 2017.4.6f1, 2018.1.7f1, 2... Read more

0
votes
Fixed

Main Camera object is not tagged with "Main Camera" tag in a default Sam...

Themes

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Jul 04, 2018

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Version/s: 2018.2.0b10, 2018.3.0a4

To reproduce: 1. Create a new project2. In the Sample scene, select the Main Camera object3. Observe, that camera is untagged Expect... Read more

0
votes
Duplicate

Unity editor freezes or crashes when changing platform to Android

Android

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Jul 04, 2018

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Version/s: 2018.2.0b7, 2018.2.0b8

Reproduction steps:1. Download project "AbilityDraft_Client.zip" and open in Unity2. Go to File -> Build Settings...3. Change pla... Read more

1
votes
Won't Fix

ExitGUIException is thrown when PopupWindow.Show is called from GenericMenu

IMGUI

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Jul 04, 2018

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Version/s: 2018.1.6f1

How to reproduce:1. Open the attached "TestFor1056316.zip" project2. Press Example -> Popup Example in the top menu bar3. Press P... Read more

0
votes
Postponed

[Windows] Make Mono the default Scripting Backend for Mac Standalone builds

Deployment Management

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Jul 04, 2018

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Version/s: 2018.2.0b10

When building on Windows OS to Mac Standalone Scripting backend does not change to Mono by default. Thus the error is shown in Build... Read more

5
votes
Fixed

Physics Engine Reports Impossible Collisions when using Configurable Joint

Physics

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Jul 03, 2018

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Version/s: 2018.1.0f2

How to reproduce:1. Open user's project2. Open Scenes > TestScene3. Press Play and wait for Game to stop Expected result: Contact... Read more

0
votes
Fixed

[UI] Baked and Realtime Shadow options are no longer displayed

Shadows/Lights

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Jul 03, 2018

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Version/s: 2018.2.0b10

Steps for reproduction:1) Create a new project2) Select `Directional Light`3) In Inspector, find `Shadow Type` parameter4) Observe t... Read more

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