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Error in CSharpNamespaceParser when importing C# scripts
Steps to reproduce: 1. Open attached project(2.) Do Reimport All in case "Error in CSharpNamespaceParser" is not in console Reproduc... Read more
Ability to add animation properties is hidden
To reproduce: 1. Create an animation for an object2. Try adding a property.3. Observe, that if a property's name is long, you have t... Read more
[Android] Building empty project with Gradle build system fails on Mac
How to reproduce:1. Create a new project2. Switch platform to Android3. Keep everything default, just change Bundle Identifier4. Bui... Read more
Procedurally generated terrain is causing crashes in CopyNormal upon ope...
To reproduce: 1. Open the attached project (Wispell.zip) Reproduced in 2017.1.4p2, 2017.2.3p2, 2017.3.2f1, 2017.4.6f1, 2018.1.7f1, 2... Read more
Main Camera object is not tagged with "Main Camera" tag in a default Sam...
To reproduce: 1. Create a new project2. In the Sample scene, select the Main Camera object3. Observe, that camera is untagged Expect... Read more
Unity editor freezes or crashes when changing platform to Android
Reproduction steps:1. Download project "AbilityDraft_Client.zip" and open in Unity2. Go to File -> Build Settings...3. Change pla... Read more
ExitGUIException is thrown when PopupWindow.Show is called from GenericMenu
How to reproduce:1. Open the attached "TestFor1056316.zip" project2. Press Example -> Popup Example in the top menu bar3. Press P... Read more
[Windows] Make Mono the default Scripting Backend for Mac Standalone builds
When building on Windows OS to Mac Standalone Scripting backend does not change to Mono by default. Thus the error is shown in Build... Read more
Physics Engine Reports Impossible Collisions when using Configurable Joint
How to reproduce:1. Open user's project2. Open Scenes > TestScene3. Press Play and wait for Game to stop Expected result: Contact... Read more
[UI] Baked and Realtime Shadow options are no longer displayed
Steps for reproduction:1) Create a new project2) Select `Directional Light`3) In Inspector, find `Shadow Type` parameter4) Observe t... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Text render issues and various exceptions in TextCore when using TextSettings option "Match Material Presets"
- NullReferenceException error is thrown when unpacking multiple instances of the same UI Document
- URP Decal Projectors don't render when they are hidden in the Hierarchy, unlike other GameObjects
- Reflection Probe “adjusting number of stops to over or under expose the texture” setting does not update in Scene realtime
- UI Toolkit rendered text breaks when toggling FontWeight styles through code