Search Issue Tracker

0
votes
Won't Fix

[Profiler] Graphics.DrawMeshInstancedIndirect rendering info cannot be c...

Profiling

-

Jun 13, 2018

-

Version/s: 2017.4.3f1

To reproduce: 1. Download attached project "DrawInstanceIndirect.zip" and open in Unity2. Open "1" scene3. Enter Play mode4. Open Pr... Read more

0
votes
Fixed

[IMGUI] Editor crash on "GUIEventManager::RemoveEventAtIndex" when calli...

IMGUI

-

Jun 13, 2018

-

Version/s: 2018.1.0a6, 2018.1.0f2

Steps to reproduce:1. Open the attached project2. Enter play mode3. Click the GUI button on the top-left to call Debug.Break()4. Obs... Read more

0
votes
By Design

Texture2D creation fails and throws unintuitive error message when using...

Graphics - General

-

Jun 13, 2018

-

Version/s: 2018.1.0a2, 2018.1.1f1

How to reproduce:1. Open Tester-submitted project (TextureInitFail.zip)2. Open "SampleScene.unity" scene3. Play the scene4. Observe ... Read more

0
votes
Fixed

[Oculus][Android] Multiview depth testing broken

XR SDK

-

Jun 12, 2018

-

Version/s: 2018.3.0a1

Depth testing is not working properly when the XR stereo rendering mode is set to "Single Pass Multiview or Instanced (Preview)" res... Read more

0
votes
Fixed

[UI] GraphicRaycaster/PhysicsRaycaster.Raycast retruns worldPosition and...

uGUI

-

Jun 12, 2018

-

Version/s: 2018.2.0b7

Steps to reproduce:1. Open QA attached project2. Press on the cube3. Notice that worldPosition and worldNormal output is correct4. P... Read more

0
votes
Not Reproducible

Second "Build And Run" fails after adding/removing a scene

Deployment Management

-

Jun 12, 2018

-

Version/s: 2018.1.0a6, 2018.3.0a1

Reproduction steps: 1. Create a New Project2. "Build And Run"3. Add/Remove scene from the Build Settings4. "Build And Run" Expected ... Read more

0
votes
Fixed

Marker bar text does not remain anchored correctly when panning the view...

Profiling

-

Jun 12, 2018

-

Version/s: 2018.2.0b1

How to reproduce:1. Create a new project and press play in the editor to start the game running2. Press Ctrl+7 to open the Profiler ... Read more

0
votes
Fixed

[.NET 3.5] Unity crashes when adding structs with a multidimensional arr...

Scripting

-

Jun 12, 2018

-

Version/s: 2017.4.4f1

Repro steps:1. Open QA attached project "repro"2. Open scene "0"3. Enter Play Mode4. Wait for the Editor to crash Expected: The scen... Read more

0
votes
Duplicate

Changing Menu Path while Editor is open sometimes keeps the old menu pat...

Linux

-

Jun 12, 2018

-

Version/s: 2018.2.0b7

To reproduce:1) Open attached project2) Notice in top menu bar there's a "Tools" menu with a ReadMe item inside3) Open /ReadMe/Scrip... Read more

0
votes
Fixed

Lightweight render pipeline creates unpredictable batches when used with...

Package: Scriptable Render Pipeline Lightweight

-

Jun 12, 2018

-

Version/s: 3.3.0

How to reproduce:1. Open user's attached project2. Enter Game mode3. Enable Frame Debugger4. Select Frame Debugger's slider and slid... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.