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BinaryFormatter.Serialize throws a SerializationException when trying to...
Reproduction steps:1. Open the attached “addressable_content_state_unityproj“ project2. Open the “Content Update Loader” Custom Edit... Read more
Memory Profiler can not display the values correctly when the value is m...
Reproduction steps:1. Open the attached project “MemoryProfilerBug“2. Open the Memory Profiler (Window>Analysis>Memory Profile... Read more
[2022.2.] [Metal] Player crashes when using “PVRTC” Texture compression ...
How to reproduce:1. Build And Run the user’s attached “OldSplash.zip” project on an iOS device2. Observe the result Expected result:... Read more
The "Invalid subscript 'positionOS'" error appears when using the URP pa...
Steps to reproduce:1. Open the attached project “ShaderError“2. Select the “Assets/LightShaft/Shaders/LightShaft.shader“ shader3. In... Read more
No warning is displayed when using a Material External References sub-as...
Reproduction steps:1. Open the “My projectEdited” project2. Open the “Assets/Scenes/Game.unity” scene3. Enter the Play Mode Expected... Read more
Rendering information is not updated in each frame when using Profiler
Reproduction steps:1. Open the “UIToolkit” Project2. Open the Assets/Scenes/SampleScene.unity Scene3. Enter the Play Mode4. Open the... Read more
Crash on SerializableManagedRef::GetScriptType() when you drag a .vfx fi...
Reproduction steps:1. Open the attached project “CrashRepro“2. Open “VFX1“3. Drag “VFX2“ into the window Expected result: Shader app... Read more
Crash on delete_object_internal_step1 when sending a web request
Reproduction steps:1. Open the attached project “CrashRepro“2. Open “Scenes/SampleScene.unity“ Scene3. Enter play mode and wait for ... Read more
Crash on ShaderLab::Program::CreateFromSerializedProgram when trying to ...
Reproduction steps:1. Open the attached project “CrashRepro“2. Open “CrashScene“ scene3. Enter Play mode Expected result: “Atmoshper... Read more
[UI Toolkit] Checkboxes are not aligned equally
How to reproduce:1. Open any project2. Create > UI Toolkit > UI Document3. Double-click on the new UI Document4. Add a new Lis... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Some UXML Template Asset foldouts appear enabled when all fields inside are disabled
- URP Terrain Demo crash on burst_signal_handler after Generating lighting
- Project window button icons are poorly visible and their shades differ in Light theme
- GC.Alloc called by HDRenderPipeline.LensFlareMergeOcclusionDataDrivenPass() when playing the default HDRP Sample Template project
- Automatic LOD fails and SRP Batcher incompatibility occurs when using spline-based quad-topology meshes