Search Issue Tracker

Won't Fix



Found in [Package]



Issue ID




Memory Profiler can not display the values correctly when the value is made from more than one line

Package: Memory Profiler


Reproduction steps:
1. Open the attached project “MemoryProfilerBug“
2. Open the Memory Profiler (Window>Analysis>Memory Profiler)
3. In the Open Snapshots pane select the snapshot “Snap1”
4. Open the tab “All Of Memory”
5. Expand the list items (Scripting Memory>Managed Objects>UnityEngine.Font)
6. Select the list item “<No Name>”
7. Look at the “Managed Fields” table

Expected results: Values are displayed clearly
Actual results: Values with more than one line are not displayed properly

Reproducible with: 0.7.1-preview.1 (2020.3.44f1, 2021.3.17f1, 2022.1.24f1), 1.0.0 (2022.2.3f1, 2023.1.0b1, 2023.2.0a3)

Reproducible on: Windows 11

  1. Resolution Note:

    Thank you for reporting a bug to Unity.

    We have reviewed the issue carefully, and in this case, the team is unable to prioritize fixing this bug. There are a number of reasons we make this decision, including the impact and severity of the issue across our user and customer base, and the possibility that future plans may solve the problem in a different way.

    Today we will be closing this case. Thank you again for taking the time to report this issue, and please let us know if there is anything else that changes the impact or severity of this issue.

Add comment

Log in to post comment

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.