Search Issue Tracker
[Mobile] Shader.WarmupAllShaders takes from 0.8s to 1.5s longer on 2022....
Steps to reproduce:1. Open the attached user's project "ShaderWarmup2022.zip"2. Switch to Android and build3. Once application launc... Read more
[Player Settings][iOS][tvOS] Inactive Simulator Architecture options in ...
Steps to reproduce: 1. Create a new project 2. Open File > Build Profiles and add a new iOS or tvOS Build Profile 3. Select the a... Read more
"Update() can not take parameters" error is thrown when implementing Lat...
Reproduction steps:1. Open the attached “MonoMethodsSO” project2. Observe the Console logs Expected Result: No errors are thrownActu... Read more
HDR color values set with MaterialPropertBlock.SetColor are incorrect wh...
Steps to reproduce:1. Open the “BugCheck” project2. Open the “MPB_Test” scene3. Enter Play Mode4. Open the Frame Debugger Window5. O... Read more
WebGL Player hangs on first frame when "Autoconnect Profiler" is enabled...
Reproduction steps:1. Open the attached “profilerwebgl.zip” project2, Build and Run for WebGL (File > Build and Run)3. Observe th... Read more
Game Window Guides fail to appear when "Display 2" is selected in the Ga...
Reproduction steps:1. Open the attached "repro_IN-83795" project2. Open the "Assets/Samples/Cinemachine/2.10.1/Cinemachine Example S... Read more
Suggestion from IME gets sent to Muse Chat when pressing Enter to select...
Steps to reproduce:1. Create a new project2. Add the “com.unity.muse.chat” package3. Set your Language to Japanese4. Make sure you a... Read more
[MacOS] Trying to pick a Colour from full-screen window breaks Color Pic...
Requires two or more monitor set-up to reproduce Steps to reproduce: Open a Unity project Add a new GameObject to the scene (GameObj... Read more
[iOS] Too many texture parameters error is thrown when running on device...
How to reproduce:1. Open the attached Project "MaxTextureBinds.zip"2. Build and Run the Scene "SampleScene" on iOS3. Observe the Xco... Read more
[URP][RG] Incorrect partial blur when using RenderGraph in URP
Reproduction steps:1. Open the attached “repro_IN-83892“ project2. Open the “Assets/SampleScene.unity” Scene3. Observe the Game view... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- var VisionOSEDRHeadromm has a comma instead of a dot when building with Metal Rendering App Mode and local OS localization is set to German
- IAP Catalog remove product “x” and add product “+” buttons are not consistent with other remove and add buttons in the Editor
- Performance issues in Play Mode when quickly hovering the mouse cursor over Hierarchy GameObjects
- Frame Debugger displays incorrect output when FidelityFX Super Resolution or Spatial-Temporal Upscaler is used with Temporal Anti-aliasing or Subpixel Morphological Anti-aliasing
- Crash with “Fatal Error! The file ‘MemoryStream’ is corrupted!” when adding a large number in Font Character Rects Size field