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[NetworkDiscovery] If "StartAsServer" fails, it can't be restarted
If "StartAsServer" fails, it can't be restarted. "m_HostId" is not reset and can't be reset with "StopBroadcast", because "m_Running... Read more
Prefab preview in Inspector doesn't update until reselected
Steps:1. Create a cube prefab2. Select the Cube prefab asset3. Lock the Inspector4. Go into Prefab Mode of the Cube prefab5. Use the... Read more
AssetBundle does not get updated in the Editor when removing the assetBu...
How to reproduce:1. Create a new project2. In the Project window create a new Material and select it3. In the Inspector window creat... Read more
Script fails to transform Camera position in build only
How to reproduce:1. Open the attached project and enter the Play mode2. Select "Singleplayer" -> "New Game" -> "Player - Playe... Read more
[Android][Vulkan] Flickering and rendering glitches or black screen with...
Steps to reproduce:1. Open user attached project2. Make sure Vulkan is selected as graphics API3. Build and run on a device4. Observ... Read more
Editor Crashes on Animator::Prepare when exiting Play mode
How to reproduce:1. Open the attached owncloud Project2. Enter Play mode3. Exit Play mode Expected result: Editor exits play mode su... Read more
Render Alignment cannot be changed when Shape Module is disabled, but Al...
How to reproduce:1. Open user's project2. Select "Particle System" in the Hierarchy3. Open Shape Module and Renderer Module4. Enable... Read more
Crash in WalkTypeTree when creating a prefab during animation preview
To reproduce: 1. Open the attached project (prefabCrash.zip)2. Open the "test" scene3. Select the Sprite object in the Hierarchy4. O... Read more
Skinned Mesh Renderer Bounds are changed when adding Cloth component to ...
How to reproduce:1. Download and open attached object "2018.2"2. Select unitychan/mesh_root/Leg object in Hierarchy3. Add Cloth comp... Read more
EditorGUI.ObjectField and EditorGUILayout.ObjectField can't correctly us...
To reproduce: 1. Open the attached project (interfaceType.zip)2. Open the Test -> Test window3. Try dragging the Cube game object... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Spring Joint shows only one anchor gizmo in Scene view when "Auto Configure Connected Anchor" is enabled
- Crash on _platform_memmove after entering large value in Graphics settings Preloaded Shaders field
- Disproportionally large impact on CPU frame time when writing to a rendering entity's LocalToWorld
- "Constant Force" Component numeric fields drift out of view while entering a really big value in the Inspector
- Scene view camera speed pop-up appears empty or cut off when Scene view is very narrow