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OnApplicationPause is not called when a scene is loaded additively.
Steps to Reproduce:- Open the attached project- Open Assets/Scenes/Scene1.unity- Press Play Expected:- OnApplicationPause is called ... Read more
[Terrain] Tools still active when in the Terrain Settings tab (Specifica...
Repro steps:1. Create new Terrain2. Select the Settings tab of the Terrain Inspector3. Create Neighbor Tool will probably enable and... Read more
[Terrain] Jaggies on Terrain on second paint op after first paint goes o...
1. Create new Terrain2. Start painting height on Terrain but drag the mouse off the Terrain and then release3. Paint on Terrain agai... Read more
[Terrain] Saving project after painting on Terrain and releasing mouse b...
1. Create new Terrain2. Start painting height on Terrain but drag the mouse off the Terrain and then release3. Press Ctrl-S to save ... Read more
[iOS] [BLOCKING] CameraCapture.mm script causing STATIC_ARRAY_COUNT erro...
Steps for 1089831:1. Open user's attached project ("XCodeBuild_CameraCapture_MissingLine.zip")2. Build and Run for iOS Result: in Xc... Read more
When changing window size of Split IMGUIContainer window, layout of pare...
How to reproduce:1. Open the user-submitted project2. Open "Window" -> "Split IMGUI Container"3. Scale the window Expected result... Read more
[iOS] Loading a scene after calling WebCamTexture.GetPixels causes the g...
Steps to reprodue: 1. Open attached project2. Switch to iOS and make a build3. Deploy to device4. When launched, tap 'GetPixels' but... Read more
Registry.GetValue crashes Unity build when using IL2CPP
Steps to reproduce:1. Add a Registry string value:Path: "HKEY_LOCAL_MACHINE\\SOFTWARE\\VRstudios"Name: "EnableDebugPath"Value: "true... Read more
[iOS][Metal] Changing RenderTexture.active corrupts screen on Devices wi...
When changing the Camera's render target to a RenderTexture, regular rendering is invalid. This only occurs on Metal, it works as ex... Read more
Animator.Root keyframes values are incorrect when previewing the Animation
How to reproduce:1. Open the attached project2. Select any model3. Preview and inspect the animation in the animation window4. Selec... Read more
All about bugs
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