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By Design

Votes

0

Found in

Issue ID

1089887

Regression

No

OnApplicationPause is not called when a scene is loaded additively.

Scripting

-

-

Priority: 3Not yet prioritized for a release

-

Severity: 2Core functionality majorly impacted

Steps to Reproduce:
- Open the attached project
- Open Assets/Scenes/Scene1.unity
- Press Play

Expected:
- OnApplicationPause is called when Scene2 is additively loaded, just as it is when Scene1 initially loads.

Observed:
- OnApplicationPause is not called when Scene2 is additively loaded, which is evident from the Editor Console messages.

Reproduces on 2017.4.12f1, 2018.2.11f1, 2018.3.0b5, 2019.1.0a4

Response avatar

Resolution Note:

This is by design

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