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Some pixels fail to render when using Depth Priming
Reproduction steps:1. Open the attached project "DepthPrimeBugClean"2. Open "SampleScene"3. Enter Play mode4. Hold RMB and move the ... Read more
[HDRP] New project has unsaved changes when creating a project from HDRP...
How to reproduce:1. Create a new 3D (HDRP) or HDRP Sample Scene project2. Observe the Scene name in top of hierarchy Expected result... Read more
Glob function isn't working with TextureImporter in Preset Manager
Reproduction steps:1. Open the attached project "IN-28483_repro"2. Import the attached image "Tex_Accessory_U_Watch_Smart_D_R.tga"3.... Read more
Full screen renderer feature does not work with stencil
The Full screen shader graph target that is designed to be used with the full screen renderer feature has properties for setting ste... Read more
URP Particle SimpleLit is missing #pragma multi_compile _ LIGHTMAP_SHADO...
How to reproduce: Open the attached project "ParticleLitProbeOcclusion_Bug.zip" from UUM-18601 Change the shaders from ParticleLit t... Read more
Shadowmask Mode property affects shadow rendering when using Baked Indirect
Steps to reproduce: Download and open attached project ([^HDRP-Bug-MissingRealtimeShadows.zip]) Open OutdoorsScene Select Sun GameOb... Read more
Text component incorrectly truncates the last line of the multi-line tex...
Reproduction steps:1. Open the “IN_30535_Project“ project2. Open the “SampleScene“ scene3. Build And Run4. Observe the text of the l... Read more
Camera preview is not visible in the Scene window when Camera’s Inspecto...
How to reproduce:1. Create a new project2. In the Hierarchy window select “Main Camera” GameObject3. In the Inspector window press o... Read more
Crash on LoadSceneAsyncNameIndexInternal_Injected when entering Play Mode
How to reproduce: Open the user attached project Open the “GameExampleScene” scene Enter Play Mode Observe the crash Reproducible wi... Read more
[2020.3] Selection in the Timeline window is slow when the Device Simula...
How to reproduce:1. Create a new project2. Open the Device Simulator window3. Open the Timeline window4. Left-click and drag the mou... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved