Search Issue Tracker
Fixed
Fixed in 2022.2.17f1
Votes
0
Found in
2021.3.18f1
2022.2.5f1
Issue ID
UUM-26413
Regression
Yes
Camera preview is not visible in the Scene window when Camera’s Inspector window is locked
How to reproduce:
1. Create a new project
2. In the Hierarchy window select “Main Camera” GameObject
3. In the Inspector window press on the lock at the top right of the window
4. Select “Directional Light” GameObject
5. Observe the Scene window
Expected result: A preview of a camera is visible
Actual result: A preview of a camera is not visible
Reproducible with: 2021.2.0a17, 2021.3.18f1, 2022.2.5f1, 2023.1.0a16
Not reproducible with: 2020.3.44f1, 2021.2.0a16
Fixed in: 2023.1.0a17
Reproduced on: macOS 12.4 (Intel)
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- UI Toolkit meshes are fully rendered and rasterized when opacity is 0
- Light rendering artefacts appear in the Editor when assigning unsupported 3D Custom Render Texture in Camera’s Output Texture, unclearable errors and warnings spammed
- Memory leak when running a test with "GfxThreadingMode" set to "SplitJobs"
- Loading Unloaded unsaved Scene throws “ArgumentException” error in the Console
- Crash on std::__1::__tree_const_iterator when opening the Build Profiles window in a specific project
Add comment