Search Issue Tracker
Won't Fix
Won't Fix in 2020.3.X
Votes
0
Found in
2020.3.44f1
Issue ID
UUM-26415
Regression
No
[2020.3] Selection in the Timeline window is slow when the Device Simulator window is open
How to reproduce:
1. Create a new project
2. Open the Device Simulator window
3. Open the Timeline window
4. Left-click and drag the mouse to make a selection
5. Observe the result
Expected result: Selection rectangle is not slow
Actual result: Selection rectangle is slow
Reproducible with: 3.1.0-preview (2020.3.44f1, 2021.1.0a1)
Not reproducible with: 1.0.0 (2021.1.0a2, 2021.3.18f1, 2022.2.5f1, 2023.1.0b2)
Reproduced on: macOS 12.4 (Intel)
Note: Not reproducible if closing the Device Simulator window
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Objects with Universal Render Pipeline/Particles/Lit shader are always lit up when changing their Rendering Layer Mask
- PolySpatial “Trying to set shader on a Material Variant.” error is printed in the console when entering Play Mode
- Error “Shader error in 'YSCloudCover': call to 'tex3D' is ambiguous at Assets/YSCloudCoverText.shader(606) (on d3d11)“ is present when compiling tex3D shader with DXC
- Placeholder asset is not loaded with Advertisement Legacy sample when using the latest version of the package
- Addressables content build fails but the Player build is successful when building a development build
Resolution Note:
Device Simulator is a preview package in 2020.3. In newer Unity versions, Device Simulator is integrated into the product and does not have this issue.
Resolution Note (2020.3.X):
Device Simulator is a preview package in 2020.3. In newer Unity versions, Device Simulator is integrated into the product and does not have this issue.