Search Issue Tracker
[macOS] Visual Studio opens multiple instances when selecting multiple S...
How to reproduce:1. Open any project2. Select multiple scripts holding the "Command" key3. Right click and choose "Open" Actual resu... Read more
Preset "Inspector" section has a scrollbar, which is not needed
Steps to reproduce: Create a project Add 2D/3D game object Go to "Inspector" tab Select any component, which title consist of severa... Read more
Coverage package fails to gather any coverage for generic methods
Steps to reproduce: Open attached project Open test runner Run tests Generate coverage report Open generated coverage report Inspect... Read more
NullReferenceException is thrown when setting the sprite of a UI Image a...
Reproduction steps:1. Open project “ImageSprite”2. Open scene “SampleScene”3. Enter Play mode Expected result: no errors are thrown ... Read more
Inspector lock lost when opening prefabs in separate folders through dou...
How to reproduce:1. Open the project “IN_29269”2. Open the “New Folder” folder and double-click the “Capsula” prefab3. Lock the Insp... Read more
UIToolkit property field background does not change color when the prope...
How to reproduce:1. Open the project “IN_29005”2. Open the "test-animated-prop-ui" Scene3. Open the Animation window4. In the Hierar... Read more
The "Undo" action doesn't work when trying to undo after sculpting with ...
How to reproduce:1. Open the attached user project “PolyBTest.zip“2. Open the “SampleScene“ Scene (Assets/Scenes)3. Open the Polybru... Read more
ShaderGraph Keyword being reset to default when saving
How to reproduce:1. Open the project “IN_23185”2. Open “Error Scene” Scene3. Select the “MESH” GameObject4. In the Inspector expand ... Read more
Asset is not loaded in Play Mode when using UnityEngine.Object
How to reproduce:1. Open the project “IN_29193”2. Enter the Play Mode3. Observe the Console Expected result: “loaded main” is printe... Read more
[URP] Light culling layers don't work when Graphics API is set to anythi...
Reproduction steps:1. Open the attached “BugRepro” project2. Open the “Assets/Scenes/SampleScene.unity” scene3. In the Hierarchy Vie... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved