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Error is thrown when removing an element from a list in a ScriptableObje...
Reproduction steps: 1. Open the attached “23_1.zip” project2. Select the "Asset/New Sample Scriptable Object Instance.asset" Asset i... Read more
“input.GetMouseButton” events are duplicated when printing them
How to reproduce:1. Open the user’s attached “My project (2).zip” project2. Enter Play Mode3. Left-click in the Game view and observ... Read more
NullReferenceException is thrown when the Custom Mesh option in the Shad...
How to reproduce: Open the attached project "U-Shaders.zip" Open Assets/FlatSingleColor.shadergraph Click the right mouse button on ... Read more
[Shader Graph] New node is not created and the “NullReferenceException: ...
How to reproduce:1. Create a new project using a 3D URP or HDRP template2. Create a Shader Graph (Create > Shader Graph > URP/... Read more
Light component Color selection doesn't change from its original color
Reproduction steps:1. Open the attached “Weapons.zip“ project2. Click on “Sun” GameObject and change its Filter Color Expected resul... Read more
GameObject color in Scene window is different than in Color preview window
Reproduction steps:1. Open the attached “RectangleBliss.zip“ project2. Open “SampleScene” scene3. Enter Play mode and press “esc” ke... Read more
"The provided object cannot be assigned a managed reference ID because i...
How to reproduce: Open the attached project "SerializeReferenceEnum.zip" Select Assets/New MyObject.asset Click "Assign Managed Refe... Read more
Text gets pushed to the left when typing in a text field
How to reproduce:1. Open the attached user project “TestUITextField2.zip“2. Open Scene “SampleScene“ (Assets/Scenes)3. Enter Play Mo... Read more
2 same components are added when drag and dropping a script onto a Game ...
How to reproduce:1. Open a new Unity project2. Create a new empty script3. Select Main Camera, drag and drop the newly created scrip... Read more
Project Window asset names are off-center
Steps to reproduce:1. Open any Unity project2. Observe the project window Actual result: asset names are aligned with the rightExpec... Read more
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