Search Issue Tracker
Fixed in 2021.3.20f1
Fixed in 2021.3.X, 2022.2.X, 2023.1.X, 2023.2.X, 2023.2.0a2
Votes
0
Found in
2020.3.41f1
2021.3.13f1
2022.2.0b14
2023.1.0a18
2023.2.0a2
Issue ID
UUM-26403
Regression
No
URP Particle SimpleLit is missing #pragma multi_compile _ LIGHTMAP_SHADOW_MIXING
How to reproduce:
- Open the attached project "ParticleLitProbeOcclusion_Bug.zip" from UUM-18601
- Change the shaders from ParticleLit to ParticleSimpleLit
- Enter Play Mode
Expected results: The two smoke VFX and the cube are equivalently in shadow
Actual results: The smoke rendered with URP Particle SimpleLit is not sampling Light Probes
Reproducible with: 2020.3.41f1, 2021.3.13f1, 2022.1.22f1, 2022.2.0b14, 2023.1.0a18
Reproducible on: Windows 10
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [UWP] Mouse movement re-triggers stale <Mouse>/scroll value after the scroll wheel is used once
- "Shutdown worker was forced killed because it kept running. Worker ..." errors are thrown after building a blank HDRP project
- [UI Toolkit] USS materials in AssetBundles break due to InstanceID referencing a material that no longer exists when a Scene is loaded through Addressables for the second time
- Help button leads to a missing documentation page when clicked on a Font Import Settings in the Inspector
- TextMeshPro Text Component reads bottom-to-top instead of top-to-bottom when using RTL Editor
Add comment