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0
votes
Fixed

Windows build freezes when switching between ExclusiveFullScreen and Ful...

Windows

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Jul 22, 2020

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Version/s: 2019.3.0b9, 2019.3.14f1, 2020.1.0a12, 2020.2, 2021.1

Reproduction steps:1. Open the attached project ("case_1265095-ExclusiveFullscreen.zip")2. Make a Standalone (Windows) build and run... Read more

0
votes
Fixed

Unity Editor Icon at the top left is blurry

Windows

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Jul 20, 2020

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Version/s: 2019.3.0b4, 2019.4.3f1, 2020.1, 2020.2

How to reproduce:1. Create and open a new Project2. Observe the icon at the top left of the editor Expected Behavior: The Icon is cl... Read more

0
votes
Fix In Review

Video is not played in Timeline when using Video Script Playable Track f...

Timeline

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Jul 21, 2020

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Version/s: 2019.3.0a8, 2019.4.4f1, 2020.2

To reproduce:1. Open attached project ("case_1264686-Sample.zip")2. Enter Play mode3. Observe the Game view Expected result: A video... Read more

0
votes
Fixed
0
votes
Fixed

Script Execution Order Add Item drop-down list does not open more than o...

Settings Window

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Jul 25, 2020

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Version/s: 2018.4.12f1, 2019.3.13f1, 2019.4, 2020.1, 2020.2

How to reproduce:1. Open user's attached "2019.4.3f1-850929" project2. Open the Project Settings (Edit->Project Settings...)3. In... Read more

0
votes
Fixed

First layout preset in the list disappears when Editor is recompiled

Window management

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Jul 24, 2020

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Version/s: 2019.3.0f2, 2019.4.4f1

To reproduce:1. Create and open a new Unity project2. Select Window > Layouts3. Observe the first layout preset in the list (Reve... Read more

1
votes
Fixed

[Vulkan] The amount of memory allocated for textures on Vulkan is almost...

Vulkan

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Feb 27, 2020

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Version/s: 2018.4, 2019.3.1f1, 2019.4, 2020.1, 2020.2

Repro steps:1. Open attached project2. Make sure Vulkan is in use3. Build and Run a dev build on Android/WindowsStandalone Actual: T... Read more

0
votes
By Design

[Android] Android.JNI.CallVoidMethod 15-20ms stalls on OnePlus devices w...

Mobile

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Jul 20, 2020

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Version/s: 2019.3.14f1, 2019.4, 2020.1, 2020.2

Repro steps:1. Open attached project2. Make sure "Development Build" and "Autoconnect Profiler" are checked3. Build and Run on Andro... Read more

0
votes
Won't Fix

Crash on MeshRenderer::DispatchUpdate when assigning a Game Object to a ...

IMGUI

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Jul 24, 2020

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Version/s: 2018.4, 2019.3.14f1, 2019.4, 2020.1, 2020.2

Reproduction steps:1. Open user's attached project2. Open scene "SampleScene"3. In the Hierarchy, select the "Cube" Game Object4. In... Read more

0
votes
Fixed

Memory Profiler does not display the memory used by the elements of jagg...

Profiling

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Jul 28, 2020

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Version/s: 2019.3.0b4, 2019.4, 2019.4.5f1, 2020.1, 2020.2

How to reproduce:1. Open the attached project "1266540.zip"2. Open the "Test" Scene3. Enter the Play Mode4. Click "Capture Player" i... Read more

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