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2
votes
Fixed

Shader Graph does not support [_ZClip] hardware feature in its shadowsca...

Package: Shader Graph

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Aug 24, 2018

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Version/s: 2.0.8-preview

Summary: The shadowcaster pass in the lit.shader uses the ZClip [_ZClip] rasterizer state setting to control cascaded shadowmap rend... Read more

0
votes
Fixed

[Retina][Mac] Color Picker with increased cursor size does not pick sele...

MacOS

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Aug 24, 2018

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Version/s: 2018.3.0a10

To reproduce:1. Create a new project2. Open Unity > Preferences and make sure OS X Color Picker is disabled.3. Open System Prefer... Read more

0
votes
Won't Fix

[HoloLens] App freezes when opening virtual keyboard after the app was r...

XR SDK

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Aug 24, 2018

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Version/s: 2017.4.9f1

Steps to reproduce:1. Download attached project2. Switch platform to UWP3. Build "SampleScene" with XR enabled and app type set to X... Read more

0
votes
Fixed

Rig tab for imported Asset has overlapping UI elements in the Inspector

Themes

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Aug 24, 2018

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Version/s: 2018.2.5f1, 2018.3.0a1

Steps to reproduce:1. Open any Unity project2. Import any model with a rig (you can use the attached one)3. Open up Inspector and ch... Read more

0
votes
Fixed

Scene Load performance with prefabs with overrides is poor

Scene Management

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Aug 24, 2018

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Version/s: 2018.3.0a9

To reproduce: 1. Open tests project from attached project or from: Unity/Tests/PerformanceTests/NestedPrefabs2. Tests which show bad... Read more

0
votes
Fixed

[Terrain] Painted speed trees are not updated when it's prefab scaling i...

Terrain

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Aug 24, 2018

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Version/s: 2018.3.0a6, 2018.3.0a10

Painted speed trees are not updated when it's prefab scaling is changed after the project is upgraded to Unity with improved prefabs... Read more

0
votes
Fixed

Editor crashes in GameObjectHierarchyProperty::CountRemaining when undoi...

2D

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Aug 24, 2018

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Version/s: 2018.2.0b6, 2018.2.5f1

To reproduce: 1. Open the attached project (HeadRunner_DevVersion.zip)2. Open the "Testing_Scene" scene3. Create a Sprite Mask objec... Read more

0
votes
Fixed

A small gap is created in the default NavMesh when setting "Step Height"...

AI Navigation

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Aug 24, 2018

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Version/s: 2018.2.5f1

1. Download user's attached project "FollowPlayerNavMesh.zip"2. In the project, open the scene "ZombieChaser"3. Go to Window->AI-... Read more

0
votes
By Design

Nested object with rigidbody does not execute Rigidbody.MovePosition() w...

Physics

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Aug 24, 2018

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Version/s: 2018.2.1f1

How to reproduce:1. Download and open attached "BrokenRB" project2. Load SampleScene and enter Play Mode3. Observe how Sphere object... Read more

0
votes
Fixed

[2D][Grid] Hexagonal Grid Component Rendering with AMD GPUs does not ren...

2D

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Aug 24, 2018

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Version/s:

Rendering the Grid component in Hexagonal mode in the Editor for users with AMD GPUs (notably the MacbookPros with the Touchbar and ... Read more

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