Search Issue Tracker
Not Reproducible
Votes
0
Found in
2018.1.8f1
Issue ID
1061587
Regression
No
[WindowsMR] Graphics debugging fails for a Windows Mixed Reality app
Steps to reproduce:
1. Download attached project
2. Change platform to UWP
3. Enable XR support
4. Build VS solution
5. Debug -> Graphics -> Start graphics debugging (Make sure you installed the optional graphics tools with VS)
6. The Unity app window may pop up full screen, move it and accept the UAC elevation prompt
Expected results: Graphics debugging works.
Actual results: Graphics debugging doesn't update Frames per second and Frame time graphs
Reproduced with: 2018.3.0a9, 2018.2.5f1, 2018.1.8f1, 2017.4.9f1
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- ”Last item reached” warning is thrown when no search results are found in UI Toolkit Layout Debugger
- UI Elements overlap in the Shortcuts window when docked and resized to a smaller window size
- UIBuilder DataSourcePath dropdown fails to show properties when binding to abstract classes
- Errors are logged when importing an asset at a path with Firebase
- Entering too big of a number in 2D Renderer Lightmode Tags freezes the Editor
Add comment