Search Issue Tracker
Fixed in 2019.1.X
Fixed in 2018.2.X, 2018.3.X
Votes
3
Found in
2018.1.2f1
2018.2.0f2
Issue ID
1061683
Regression
Yes
If a Trail Renderer is moved and then cleared, Clear executes before the position change
To reproduce:
1. Open the attached project (TrailRenderer bug 2018.2.zip)
2. Enter Play mode
3. Observe the Trail Renderer in the scene
Expected: the Clear does its job after the Trail Renderer is moved, not before
Reproduced in 2018.1.2f1, 2018.1.9f1, 2018.2.0f2, 2018.3.0a5
Did not reproduce in 2017.4.7f1 ,2018.1.1f1
Regression introduced in 2018.1.2f1
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] Stage information is not logged when Log Shader Compilation is enabled
- [Vulkan] The memory allocation increases rapidly when there are multiple (three or more) Real-Time Reflection Probes in the Scene
- [macOS] Library folder of the opened project can be deleted which leads to the crash
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”
- Editor crashes on PPtr<Mesh> after adding Text Mesh and Cloth Components to the same GameObject
Add comment