Search Issue Tracker
Fixed in 2019.1.X
Fixed in 2018.2.X, 2018.3.X
Votes
3
Found in
2018.1.2f1
2018.2.0f2
Issue ID
1061683
Regression
Yes
If a Trail Renderer is moved and then cleared, Clear executes before the position change
To reproduce:
1. Open the attached project (TrailRenderer bug 2018.2.zip)
2. Enter Play mode
3. Observe the Trail Renderer in the scene
Expected: the Clear does its job after the Trail Renderer is moved, not before
Reproduced in 2018.1.2f1, 2018.1.9f1, 2018.2.0f2, 2018.3.0a5
Did not reproduce in 2017.4.7f1 ,2018.1.1f1
Regression introduced in 2018.1.2f1
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Standard Unity Materials and Shaders become corrupted after importing specific Asset Packages
- [Linux][OpenGL][Vulkan] Draw calls are not shown in the Event List when taking a capture of a frame with RenderDoc
- Inaccurate collision detections when Rigidbody Collision Detection is set to "Continuous" or "Continuous Dynamic"
- Crash on Object::IncrementPersistentDirtyIndex when upgrading project version
- [iOS] Multiple Xcode project instances created before opens up when performing Build and Run for iOS Platform
mat108
Jun 06, 2021 10:41
Unity sucks