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Scroll wheel doesn't stop the focus animation
To reproduce: 1. In a new project, create a cube2. With the scene camera, navigate far away from the cube (with WASD, for example)3.... Read more
BuiltinRenderTextureType.CameraTarget is rendered black when HDR & MSAA ...
How to reproduce:1. Open the attached "Test.zip" project2. In the Hierarchy window select Main Camera then go to Inspector window -&... Read more
[Mac] Ghosting effect is visible in Play mode when resolving MSAA Dept v...
To reproduce:1. Open user's attached project (MSAADepthBug.zip)2. Enter Play mode3. Observe Game window Expected: no ghosting effect... Read more
[Backend] "Disconnecting is no longer implemented" error appears while d...
Steps:1. Add Canvas to the hierarchy2. Add Text UI element ad a child of canvas3. Add Horizontal Layout Group on Canvas4. Make a pre... Read more
MeshTopology.Quads generates a draw call that uses 3 point patches inste...
According to Unity Documentation (https://docs.unity3d.com/ScriptReference/MeshTopology.Quads.html), MeshTopology.Quads should gener... Read more
When editing an object name in the hierarchy window, it is impossible to...
How to reproduce:1. Create a new Unity project2. Select any GameObject in the Hierarchy window3. Right-click it and select rename4. ... Read more
[Regression][Beta 1] Canvas element transform becomes NaN when importing...
[Regression] Canvas element transform becomes NaN Steps to reproduce:1. Open attached project2. Inspect transforms of canvas element... Read more
[Backend][Improved Prefabs] Reference to prefab asset is lost during imp...
Build regression (issue was fixed before) Steps:1. Import attached "FirstItemIssue" unitypackage2. Open "ForTest" scene3. Select "pi... Read more
[Android][iOS] Static Combined Meshes don't compress odd dimension verte...
Steps to reproduce:1. Open user attached project2. Use the Bundle -> Output option3. Use WebExtract and binary2text utilities on ... Read more
Prefab's AssetBundle dependency fails to update after changing assetBund...
How to reproduce:1. Download and open user's attached repro project "ABTest.zip"2. In the project open a scene called "Main", then C... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] Stage information is not logged when Log Shader Compilation is enabled
- [Vulkan] The memory allocation increases rapidly when there are multiple (three or more) Real-Time Reflection Probes in the Scene
- [macOS] Library folder of the opened project can be deleted which leads to the crash
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”
- Editor crashes on PPtr<Mesh> after adding Text Mesh and Cloth Components to the same GameObject