Search Issue Tracker
[Continous] Sometimes relativeVelocity returned in OnCollisionEnter2D is...
Steps to reproduce: 1. Open attached project2. Run scene SpheresTest3. Wait for 4th collision against left wall4. Notice that instea... Read more
Incremental Compiler always allows unsafe code
How to reproduce:1. Open the user-submitted Project2. Open "UnsafeText" script and see that there is an unsafe function3. Go to "Fil... Read more
[Daydream/Cardboard][Android] Google Pixel crashes on OpenGLES2 when usi...
How to reproduce:1. Open attached "PixelCrash" project2. Build and run on device Result - Application should crash on launch Reprodu... Read more
[XR][Android] Oculus is intialized even though Cardboard is first on SDK...
How to reproduce:1. Open attached "OculusFirst" project2. Build & Run on device Expected result - Cardboard is initalized OR bef... Read more
Public array changes from NULL to empty when a value from the same scrip...
To reproduce:1. Open the user's attached project2. Open and play the scene "main2"3. Select Main Camera and toggle the "Dummy Value"... Read more
Unity crashes when using EntityManager.AddBuffer
How to reproduce:1. Open user's project2. Press Play Expected result: Unity does not crashActual result: Unity crashes Reproducible ... Read more
[UWP][Test Runner] Building WSAPlayer fails when attempting to run PlayM...
How to reproduce:1. Open the attached project2. Make sure that the target platform is set to "UWP"3. Open the Test Runner window4. M... Read more
Animator resets to the default layer when changing applyRootMotion durin...
Repro steps:1. Open QA attached project "repro_1080216"2. Enter Play Mode3. Press Space on your keyboard and observe the Game View E... Read more
[Steamworks] First SyncVar variable in script is overridden by random va...
How to reproduce:1. Open attached project "Steam Tools.zip" and scene "SteamworksExample"2. Open Steam and log in to an account3. In... Read more
Editor crashes in GUIStyle::GUIStyle when passing null into a new GUIStyle
To reproduce: 1. Open the attached project (GUIStyle Crash.zip)2. Open the Sample Scene3. Enter Play mode Expected: the Editor doesn... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] Stage information is not logged when Log Shader Compilation is enabled
- [Vulkan] The memory allocation increases rapidly when there are multiple (three or more) Real-Time Reflection Probes in the Scene
- [macOS] Library folder of the opened project can be deleted which leads to the crash
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”
- Editor crashes on PPtr<Mesh> after adding Text Mesh and Cloth Components to the same GameObject