Search Issue Tracker
Fixed in 2019.1.X
Votes
0
Found in
2018.2.1f1
Issue ID
1065499
Regression
No
An error is thrown when playing .mov file which was made on iPhone IOS 10
How to reproduce:
1. Open the attached "Test.zip" project and open the Sample Scene
2. Go to the Project folder -> Resources -> find "IMG_1274" and "20170725.." files
3. In the Hierarchy window select Main Camera
4. Go to the Inspector window -> Video player -> Video Clip and attach "IMG_1274" or "20170725.."
5. Enter the Play mode
6. Also, inspect the attached DescriptionMedia.txt file
Expected: .mov files are read and played in the Play mode
Actual: .move files made with iPhone IOS 10 throws errors in the Play mode
Reproduced on: 2017.4.14f1, 2018.1.9f2, 2018.2.14f1, 2018.3.0b8, 2019.1.0a7
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] Stage information is not logged when Log Shader Compilation is enabled
- [Vulkan] The memory allocation increases rapidly when there are multiple (three or more) Real-Time Reflection Probes in the Scene
- [macOS] Library folder of the opened project can be deleted which leads to the crash
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”
- Editor crashes on PPtr<Mesh> after adding Text Mesh and Cloth Components to the same GameObject
Add comment