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[Animation][Jobs] Simple animations with AnimationMixerPlayable generate...
Steps to reproduce:1. Open attached project2. Play the scene3. Open profiler and observe the spikes in Animator.ProcessRootMotion an... Read more
AssetDatabase.FindAsset doesn't find certain scriptable object when filt...
To reproduce: 1. Open the attached project (findAssets.zip)2. Go to Bug Repro -> Test3. Observe that console prints 0, when it sh... Read more
Unable to switch between objects with left/right arrow keys when search ...
How to reproduce:1. Open attached project "SelectGameObjectBug.zip" and scene "SampleScene"2. In Hierarchy window, select "Controlle... Read more
Shadows appear tiled when Render Mode is Mesh and GPU Instancing is enabled
Settings in Particle System for reproduction: Texture Sheet Animation enabled (is not necessary, helps to see the shadow texture) Re... Read more
It is not possible to create a UIElements Editor Window when using One C...
How to reproduce:1. Open user-submitted project (Beta2018_3)2. Set the 'Project' window layout to 'One Column Layout'3. Select the '... Read more
[UIElements] FormatException creating UIElements window on non-english c...
Steps to reproduce:1. Change locale to German/Italian or other non-english language2. Select an Editor folder in project browser3. C... Read more
[Linux editor] android key creation dialog tabbing skips every other field
-e: see title--works on windows, worked with 2018.1 Linux editor -repro:--create new project--switch to android platform--go to play... Read more
Unity crashes if using a specific Animator Controller on Play Mode when ...
How to reproduce:1. Download and open project "Crash Repro"2. Open "das" scene3. Enter Play Mode4. Select enemy1 -> Enemy1 in the... Read more
Profiler data does not match the numeric data in its Hierarchy
To reproduce:1. Open the user's attached project2. Open the Scene "benchmark" and play it3. Open the Entity Debugger and disable eve... Read more
[SerializedField] fields produce "Field is never assigned to..." warning
1. Open the attached project (warning.zip)2. Observe the warning in the console Expected: field with SerializeField attribute do not... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] Stage information is not logged when Log Shader Compilation is enabled
- [Vulkan] The memory allocation increases rapidly when there are multiple (three or more) Real-Time Reflection Probes in the Scene
- [macOS] Library folder of the opened project can be deleted which leads to the crash
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”
- Editor crashes on PPtr<Mesh> after adding Text Mesh and Cloth Components to the same GameObject