Search Issue Tracker
Fixed in 2018.2.3f1
Votes
0
Found in
2018.2.0a3
2018.2.0f2
Issue ID
1065699
Regression
Yes
[2018.2] Sprite Atlas Compression setting reverts back to default setting when entering to Play mode
To reproduce:
1. Download attached project "ccczczxczxczczc.zip" and open in Unity
2. Select "New Sprite Atlas.spriteatlas"
3. In Inspector set Compression to "None"
4. Enter to play mode or click on Pack Preview button
Expected results: Compression setting stays on "None"
Actual results: Compression setting changes back to "Normal Quality"
Notes:
- This issue reproduces on Windows and OSX
Reproduced on Unity 2018.2.0a3, 2018.2.0f2 and 2018.2.2f1
Could not reproduce on Unity 2018.1.9f1, 2018.2.0a2 and 2018.3.0a4
Regression on Unity 2018.2.0a3
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "Shader warning in 'Hidden/Light2D': implicit truncation of vector type" is thrown when building Universal 2D template
- AI Assistant breaks compilation of packages using System.Runtime.CompilerServices.Unsafe via auto-referencing
- Unity Hub checks the "Documentation" module by default on the 6.4 and 6.5 streams despite that it was unchecked with the previous installs
- Shortcut that toggles between Dopesheet and Curves Views in the Animation Window's Timeline is mislabed
- Property List Items Overlap onto the Property List's top edge when scrolling through a long Property List
Add comment