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[Regression] Timeline and GenericMenu.AddItem() incorectly add shortcut ...
How to reproduce:1. Create a new Project2. Open the Timeline Window3. Right-click and observe the context menu Expected result: The ... Read more
[Bone Editor] Bones become distorted after applying changes
To reproduce:1. Open project2. Open 'ukkeli_2' sprite in the sprite editor3. Change sprite editor to Bone editor4. Add bones to the ... Read more
In Profiler Window Memory tab, 'ProfilerSession' shows very high memory ...
How to reproduce:1. Create a new Unity project2. Open Profiler Window3. Enter Play mode and wait until the whole Profiler window is ... Read more
[OSX] Switching to windowed via scripting API fails when "Allow Fullscre...
When "Allow Fullscreen Switch" is NOT checked, if script API is used to change the Player from fullscreen to windowed mode, the Play... Read more
Application.isFocused is true when starting the build application and wh...
How to reproduce:1. Open attached project "ApplicationFocusTest.zip"2. Build the 'ApplicationFocusTest' application by going to File... Read more
[2018.2 Regression] Animation binding breaks after activating gameobject
Steps to reproduce:1. Open user attached project2. Open 'EmptyTest' scene3. Enter playmode-- Inspect the character Expected behaviou... Read more
[Fonts] Create Editable Copy does not create an editable copy
Steps to reproduce:1. Open attached project2. Select .ttf font in Project view3. Change the Character dropdown to Unicode (or anythi... Read more
[Improved Prefabs] Inconsistent preview object state error after draggin...
Repro steps:1. Create a new project2. Create an empty GameObject and make it into a prefab3. Open the prefab asset4. In the Prefab M... Read more
Linux: Crash in UnityEngine.Input.GetJoystickNames when controllers with...
To reproduce:1) Open attached project and scene2) Play it3) Connect a joystick with a comma in its name (example: Nintendo or Hori p... Read more
Saving linear data with "EncodeToEXR" distorts the data
Reproduction steps: 1. Open "MinimalRepro" project2. "Window" -> "PropTest"3. "DoIt"4. See Console output Expected Result: "Origi... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] Stage information is not logged when Log Shader Compilation is enabled
- [Vulkan] The memory allocation increases rapidly when there are multiple (three or more) Real-Time Reflection Probes in the Scene
- [macOS] Library folder of the opened project can be deleted which leads to the crash
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”
- Editor crashes on PPtr<Mesh> after adding Text Mesh and Cloth Components to the same GameObject