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Fixed in 2019.3
Fixed in 2019.1, 2019.2
Votes
3
Found in
2018.1.8f1
Issue ID
1065886
Regression
No
Crash on GameObject::SendMessageAny when detached Child GameObject's Collision destroys Parent GameObject
How to reproduce:
1. Open the attached "TestFor1065886.zip" project
2. Play the Scene
3. Notice that Editor crashes
Reproducible with: 2017.1.5f1, 2017.2.3p3, 2017.4.8f1, 2018.1.9f1, 2018.2.2f1, 2018.3.0a7
Note: Rigidbody2D or any type of Joint2D Component must be added to the Child GameObject via Script for crash to occur
Stack Trace:
(Unity) GameObject::SendMessageAny
(Unity) PhysicsManager2D::SendCallbackReports
(Unity) PhysicsManager2D::ProcessContacts
(Unity) PhysicsManager2D::Simulate
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