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Audio loading with UnityWebRequest returns 0 channels in WebGL
To reproduce:1) Open attached project and scene (corrected one with scene saved)2) Play it on Editor3) Press the button and upload a... Read more
Opening a scene while profiling the editor causes crash
Unfortunately, i can't get this crash to repro on a smaller scale project. Repro steps:- open this project- open the profiler and tu... Read more
[HiDPI] Maximized/expanded undocked window doesn't get rescaled when dra...
Maximized/expanded undocked window doesn't get rescaled when dragging to different scaled monitor. Steps to repro:1. Open empty proj... Read more
[GPU PLM] [Crash] Editor throws Falling back to CPU lightmapper. And cra...
Steps to reproduce: 1. Download the attached project (FillGPUMemory) and open TestScene012. Navigate to Assets > Textures and sel... Read more
[IL2CPP] ArgumentOutOfRangeException is thrown when using the .NET metho...
To reproduce: 1. Download attached project "ArabicCalendarMissing.zip" and open in Unity2. Open "SampleScene" scene3. Build for iOS4... Read more
Transform component of the object is not being updated properly when it ...
How to reproduce:1. Open attached project "EditModeBug.zip" and scene "SampleScene"2. In Hierarchy window, select any "Buggy Object"... Read more
Maya Binary file freezes the editor when importing it to the project
To reproduce:1. Open any project2. Try importing the attached Maya Binary file Expected: .mb file is imported into the projectActual... Read more
[UWP] Warning is printed in Visual Studios 2017 for a missing Visual Stu...
Steps to reproduce:1. Create a new project2. Switch platform to UWP3. In build settings set Visual Studio version to 20174. Build pr... Read more
[Profiling] "Profiler data stream has invalid signature" exception is th...
"Profiler data stream has invalid signature.Are you using a player built with an older Unity version? " is thrown after get loaded t... Read more
[Linux Player] If screen selector is disabled/doesn't run, and default i...
To reproduce:1) Create a new project2) Go to player settings3) Make sure Fullscreen Mode is at "Fullscreen Window", Default is Nativ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- URP Realtime reflection probes do not update when RenderProbe() is being called once per second
- Addressable terrain shader variants are stripped from the Player
- [iOS] Debug.Log() appears as <private> in Console app
- UI stays in the background when it is disabled in simulator
- A wrong log file is attached when project is launched with a "-logFile" command line argument