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HDRP Template Standalone Player crashes after a few seconds.
Tested with trunk version 2023.1.0a22 (da1bc412114d) How to reproduce: Open the project from google drive or create a new HDRP templ... Read more
System.InvalidOperationException error when building the project for UWP
How to reproduce:1. Open the attached project “TestNonPorted.zip”2. Build the project for UWP Expected results: Build if successfulA... Read more
Reconnect to Prefab for root in Prefab Mode will break overrides and ref...
In 2022.2/2023.1: 1) Create a simple Prefab called "BaseMe" 2) Create a Prefab A with a instance in the Scene 4) Enter Prefab Mode f... Read more
Rendering Layers break additional lights
Enabling rendering layers on the Pipeline asset makes additional lights disappear Steps to repro: Open attached project Observe that... Read more
[Test Framework] Tests fail with "ArgumentException: An item with the sa...
Reproduction steps:1. Open the attached project “ReproTest”2. Open Window > General > Test Runner3. Run all tests Expected res... Read more
WebGL build fails with a UnicodeDecodeError
Reproduction steps: Open the attached project (“LongLongRoad_II.zip“) Open the “/Assets/Scenes/LongLongRoad_II.unity” Scene Change t... Read more
Crash on GfxTaskExecutorD3D12::AddRequiredResourceBarriers when opening ...
Reproduction steps:1. Open the attached “CrashRepro” project Expected result: The project opensActual result: Unity Editor crashes R... Read more
New Cubemap is inserted at the end of the array when baking an individua...
Reproduction steps:1. Open the attached "1412917-ReflectionProbeBakeBug" project2. Enable the Reflection Probe centered in the red r... Read more
[VFX Graph] Unlit VFX material does not work with Rendering Debugger Mat...
How to reproduce: Open the attached package Open 'Repro' Scene Open Rendering Debugger from Window > Analysis > Rendering Debu... Read more
When the project name contains a ";" character, the editor crashes while...
Reproduction steps: Open the user’s attached project “CrashRepro“ Open “Assets/Scenes/SampleScene.unity” scene From the Project Wind... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned
- The Package Manager's "install packages by..." panels break when Domain Reload is triggered, and the panel is open
- Crash with multiple stack traces when leaving a docked VFX Graph open