Search Issue Tracker
Fixed
Fixed in 2020.3.45f1, 2021.3.19f1, 2022.2.6f1, 2023.1.0b3, 2023.2.0a1
Votes
0
Found in
2020.3.44f1
2021.3.17f1
2022.2.3f1
2023.1.0a22
2023.2.0a1
Issue ID
UUM-20176
Regression
Yes
HDRP Template Standalone Player crashes after a few seconds.
Tested with trunk version 2023.1.0a22 (da1bc412114d)
How to reproduce:
- Open the project from google drive or create a new HDRP template scene (3 room project).
- Build a Windows Standalone player.
- Run and let the Player run for a few seconds. Walk around the level.
- There's a high probability that the app will crash.
https://drive.google.com/file/d/1ge1mFABMsGzEHKCjXWfINtGmQQmW4QQg/view?usp=sharing
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] Stage information is not logged when Log Shader Compilation is enabled
- [Vulkan] The memory allocation increases rapidly when there are multiple (three or more) Real-Time Reflection Probes in the Scene
- [macOS] Library folder of the opened project can be deleted which leads to the crash
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”
- Editor crashes on PPtr<Mesh> after adding Text Mesh and Cloth Components to the same GameObject
Resolution Note (fix version 2023.2.0a1):
Fixed a crash observed in e.g. HDRP sample project in Standalone Player.
Resolution Note (fix version 2023.1.0b3):
DX12: Fixed a crash observed in e.g. HDRP sample project.
Resolution Note (fix version 2022.2.6f1):
DX12: Fixed a crash observed in e.g. HDRP sample project.
Resolution Note (fix version 2021.3.19f1):
DX12: Fixed a crash observed in e.g. HDRP sample project.
Resolution Note (fix version 2020.3.45f1):
DX12: Fixed a crash observed in e.g. HDRP sample project.