Search Issue Tracker

Fixed

Fixed in 2021.3.35f1, 2022.3.19f1, 2023.2.8f1, 2023.3.0b5, 2024.1.0a1

Votes

0

Found in

2021.3.14f1

2022.1.23f1

2022.2.0f1

2022.3.15f1

2023.1.0a20

2023.2.0a1

2023.3.0a3

2024.1.0a1

Issue ID

UUM-20185

Regression

Yes

WebGL build fails with a UnicodeDecodeError

--

-

Reproduction steps:

# Open the attached project (“LongLongRoad_II.zip“)
# Open the “/Assets/Scenes/LongLongRoad_II.unity” Scene
# Change the Build Platform to WebGL in the Build Settings (File > Build Settings > WebGL > Switch Platform)
# Build And Run the project

Expected result: The project builds successfully and the WebGL Player is ran
Actual result: The project build fails

Reproducible with: 2021.2.0b1, 2021.2.19f1, 2021.3.14f1, 2022.1.23f1, 2022.2.0f1, 2023.1.0a20
Not reproducible with: 2020.3.42f1, 2021.2.0a21

Reproducible on: Windows 10 (21H2)

Note: The build fails with “UnicodeDecodeError: 'charmap' codec can't decode byte 0x9d in position 149859: character maps to <undefined>”

Add comment

Log in to post comment

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.