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Non–360 3D video is rendering with glitches (vertical colour bands)
Non–360 3D video is rendering with glitches (vertical colour bands). Steps to reproduce:1) Open [FTP]Panoramic videos from collab.2)... Read more
[OpenGLES3][Mali] Not all objects are rendered with Tessellation shader
To reproduce:1. Open the attached project;2. Switch Graphics API to OpenGLES3;3. Build and run Tessellation scene on Mobile devices ... Read more
Rect of instantiated rect transform is only resized on second frame
Steps to reproduce: 1. Open attached project2. Open scene SampleScene3. Run it4. In console, notice that there's one RectTransform r... Read more
VR HMD view is flipped upside down when LWRP is enabled
Steps to reproduce: 1. Create a new project with LWRP VR template2. Update LWRP to 5.0.03. Enter play mode in VR Result: view in HMD... Read more
Changing an existing array type from "string" to "Color" turns some of t...
How to reproduce:1. Open the user-submitted project ("PixelPerfect.zip")2. In the Hierarchy Window click on the "ReadyToReproduceBug... Read more
[Terrain] Brush shape doesn't change while painting details
Brush shape appears a circle rather than the selected texture. Steps To Reproduce: 1. Hierarchy -> 3D Object -> Terrain2. In t... Read more
[IL2CPP] Build process fails with StackOverflowException when building f...
To reproduce: 1. Download the attached project "TestUnity.zip" and open in Unity2. Open "SampleScene" scene3. Set Scripting Backend ... Read more
[Android] A black screen is seen after transitioning from one scene to a...
Repro steps:1. Open QA attached project "repro_1098019"2. Build and Run on Android3. Observe the device's display Expected: The scen... Read more
[Linux Editor] WebGL fails building with error
-e: see title--works with 2018.2.7, 2018.3.0b8--fails with 2018.2.10, 2018.2.14, 2018.2.16 -repro:--create new project--start build ... Read more
Crash in vk::ScratchBuffer::Reserve when particle collision is active in...
Steps to reproduce: 1) Download attached project and open in Unity2) Press Play3) Go to particles collision scene4) Leave Unity Idle... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on JobQueue::HasJobGroupIDCompleted when closing the Editor while in Play mode on a specific project
- In "Preferences" section the “SpriteShape” menu item, the details page title “SpriteShape”, and “ControlPoint” entries are displayed as code strings rather than formatted UI strings
- Errors thrown constantly when Virtual Offset Debug is enabled and lighting was baked on AMD machine
- Persistent Memory Leak when reloading domain and using Distance-based Ghost Importance
- HDRP project doesn't render in standalone player when using High stripping