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Fixed in 2018.3.X
Fixed in 2017.4.X
Votes
0
Found in
2017.2.0p1
2018.1.0b12
Issue ID
1076834
Regression
Yes
[DirectX][OpenGL]Tiled Animated Sprites glitch out when iterating over frames
Reproduction steps:
1. Open the attached project ("k67 spriteGlitches")
2. Build and Run the project
3. Inspect the game until you will see graphical glitches/artifacts (~30 seconds)
Expected: Sprite animations do not glitch out
Actual: Sprite animations glitch out, graphical artifacts appear
Reproduced on: 2017.2.0p1, 2018.1.0b12, 2018.1.9f2, 2018.2.8f1, 2018.3.0b1
Not Reproduced on: 2017.2.0p2, 2017.4.11f1, 2018.1.0b11
Notes:
Issue does not occur when built on Vulkan API
Issue occurs when built on DirectX and OpenGL APIs
Issue does not occur in Editor Play mode
Glitch intensity varies depending on used API version
Update:
Fixed in 2019.1.0a6
Backported to 2018.3.0b7
Backported to 2017.4.15f1
Comments (1)
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ansostudio
Apr 16, 2021 13:44
Its still happening in unity 2019.4
When you SetActive(false) to sprite