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Setting custom bake inputs from the Lightmapping.started callback throws...
Setting custom bake inputs has this check```if (!GetProgressiveBakingBackendEnabled())ErrorString("Custom bake inputs will not be pr... Read more
GetManagerFromContext crash when unloading a Scene while loading another...
Steps to reproduce:1. Open User-supplied project ("SceneLoading Bug.zip")2. Open Scene "Home Menu"3. Enter Play mode and press the "... Read more
Substance.Engine causes Editor crash on cppShutdownSubstance when openin...
How to reproduce:1. Open the attached "1092432_repro.zip" project-- Editor crashes Reproducible with - 2018.1.0b2, 2018.1.9f2, 2018.... Read more
Animation window is leaking memory when inspecting animation with more k...
Steps to reproduce this issue:1. Import Idle.anim from "UMotion Community - Animation Editor" package on asset store2. Open Idle.ani... Read more
Disabling Unity Analytics package throws compilation errors when project...
How to reproduce:1. Open the attached "Post-Processing Package compile failure.zip" project2. Open Package Manager window3. Make sur... Read more
[Android] Particle system weird rendering holes when viewed from differe...
Steps to reproduce:1. Open "2019.1_UnityParticlePack - Copy.zip" project2. Build for Android on specified device3. Observe the spher... Read more
[Android]OPENGLES3 Shaders giving off blue hue on the lightest areas in ...
Steps to reproduce:1. Open Adam Character Pack - Adam scene2. Build on device with OPENGLES3 Graphics API3. Make sure Color space is... Read more
Shadow rendered through objects when Cast Shadow is disabled.
Shadow rendered through objects when Cast Shadows is disabled. Steps to repro:1. Open attached project.2. Select the Cube game objec... Read more
[IL2CPP] Building for iOS/Android fails with "Failed running UnityLinker...
Steps to reproduce: 1. Create a new Unity project2. Switch to iOS/Android3. Make sure that 'Scripting Backend' is set to 'IL2CPP' an... Read more
Rendering particles causes rendering artifacts
Steps to reproduce: 1. Download [Particles] FTP project from collab and open 18_LightsModule scene (Assets > ParticleTests)2. Ent... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Text render issues and various exceptions in TextCore when using TextSettings option "Match Material Presets"
- NullReferenceException error is thrown when unpacking multiple instances of the same UI Document
- URP Decal Projectors don't render when they are hidden in the Hierarchy, unlike other GameObjects
- Reflection Probe “adjusting number of stops to over or under expose the texture” setting does not update in Scene realtime
- UI Toolkit rendered text breaks when toggling FontWeight styles through code