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0
votes
Fixed

Setting custom bake inputs from the Lightmapping.started callback throws...

Progressive Lightmapper

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Oct 19, 2018

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Version/s:

Setting custom bake inputs has this check```if (!GetProgressiveBakingBackendEnabled())ErrorString("Custom bake inputs will not be pr... Read more

1
votes
Fixed

GetManagerFromContext crash when unloading a Scene while loading another...

Scene Management

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Oct 19, 2018

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Version/s: 2017.4.0f1, 2018.2.10f1

Steps to reproduce:1. Open User-supplied project ("SceneLoading Bug.zip")2. Open Scene "Home Menu"3. Enter Play mode and press the "... Read more

0
votes
Fixed

Substance.Engine causes Editor crash on cppShutdownSubstance when openin...

Substances

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Oct 19, 2018

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Version/s: 2018.1.0b2, 2018.3.0b6

How to reproduce:1. Open the attached "1092432_repro.zip" project-- Editor crashes Reproducible with - 2018.1.0b2, 2018.1.9f2, 2018.... Read more

0
votes
Fixed

Animation window is leaking memory when inspecting animation with more k...

Animation

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Oct 19, 2018

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Version/s: 2017.4.0f1, 2018.2.12f1, 2018.3.0a1, 2019.1.0a1, 2019.2.0a1

Steps to reproduce this issue:1. Import Idle.anim from "UMotion Community - Animation Editor" package on asset store2. Open Idle.ani... Read more

3
votes
Fixed

Disabling Unity Analytics package throws compilation errors when project...

Analytics

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Oct 19, 2018

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Version/s: 2018.2.11f1, 2018.2.12f1, 2018.3.0b3, 2019.1.0a1

How to reproduce:1. Open the attached "Post-Processing Package compile failure.zip" project2. Open Package Manager window3. Make sur... Read more

0
votes
Won't Fix

[Android] Particle system weird rendering holes when viewed from differe...

Mobile

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Oct 19, 2018

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Version/s: 2019.1.0a6

Steps to reproduce:1. Open "2019.1_UnityParticlePack - Copy.zip" project2. Build for Android on specified device3. Observe the spher... Read more

0
votes
Won't Fix

[Android]OPENGLES3 Shaders giving off blue hue on the lightest areas in ...

Mobile

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Oct 19, 2018

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Version/s: 2019.1.0a6

Steps to reproduce:1. Open Adam Character Pack - Adam scene2. Build on device with OPENGLES3 Graphics API3. Make sure Color space is... Read more

0
votes
By Design

Shadow rendered through objects when Cast Shadow is disabled.

Graphics - General

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Oct 19, 2018

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Version/s: 2018.3.0b6

Shadow rendered through objects when Cast Shadows is disabled. Steps to repro:1. Open attached project.2. Select the Cube game objec... Read more

0
votes
Duplicate

[IL2CPP] Building for iOS/Android fails with "Failed running UnityLinker...

IL2CPP

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Oct 19, 2018

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Version/s: 2019.1.0a6

Steps to reproduce: 1. Create a new Unity project2. Switch to iOS/Android3. Make sure that 'Scripting Backend' is set to 'IL2CPP' an... Read more

0
votes
Fixed

Rendering particles causes rendering artifacts

Visual Effects - Legacy

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Oct 19, 2018

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Version/s: 2018.3.0b7

Steps to reproduce: 1. Download [Particles] FTP project from collab and open 18_LightsModule scene (Assets > ParticleTests)2. Ent... Read more

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