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Prefab loses references when instantiated from the Resource Folder
This issue appeared when upgrading a customer project from 2017.4 LTS to 2018.3.I tried to repro this in a smaller similar project, ... Read more
Assertion failed on expression: '!m_CoroutineEnumeratorGCHandle.HasTarge...
To reproduce: 1. Download the attached project "CoroutineAssertions.zip" and open in Unity2. Open Test Runner window3. Select the Pl... Read more
Apply in rig configuration panel exits the config mode
When in the Rig configuration inspector, clicking the Apply button will exit the config mode in the inspector and the active scene w... Read more
Keys throw errors when changing to the same value as before
Steps to reproduce:1. Open a new project2. Go to Preferences->Keys3. Find a key and change it to the same as before* Expected: th... Read more
[Android] [Vulkan] Meshes with Standard shader and GPU instancing enable...
Steps to reproduce: 1) Download attached project and open in Unity2) Build and run project on a device3) Once the project is launche... Read more
Exceptions are thrown while attempting to Apply property modification vi...
Steps:1. Add UI Button to the Hierarchy2. Make a prefab out of it3. Select instance in the Hierarchy4. click "+" to add listener for... Read more
Changes to prefab references done by scripts are not marked as overrides...
How to reproduce:1. Open user-submitted project (PrefabOverridesBug)2. In the 'Prefabs' folder select the 'ItemWithDot' prefab and d... Read more
[Scripting] Crashes on increasing public string array size in the inspector
Editor crashed while increasing size of string array in the inspector. Steps to Reproduce:1. Create a new project.2. Create a new sc... Read more
Test Runner result console tab is transparent
To reproduce:1. Open attached project "1094277.zip"2. Open Test Runner window3. Select "NewTestScriptWithEnumeratorPasses" so it sho... Read more
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