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[Improved Prefab] Null reference exception thrown on entering Prefab mod...
"NullReferenceException: Object reference not set to an instance of an object" exception is thrown in the console on entering prefab... Read more
[Improved Prefabs] Exception is thrown on creating prefab after editing ...
"Cannot measure duration of saving a Prefab. OnPrefabSavingStarted() has not been called first." error is thrown in the console on c... Read more
[Android] Unity Logo in splash screen is not rendering
Unity logo is not rendering in splash screen Steps to Reproduce:1. Create a new project2. File > Build Settings > Android >... Read more
The side of a sprite is chopped off when it's Max Size property is changed
Repro steps:1. Open QA attached project "repro_1101500"2. Open scene "0"3. Observe the Game View4. Select the only sprite in the Pro... Read more
UnityEditor.AssetDatabase.GetDependencies does not find C# script parent...
Steps to Reproduce:- Open the attached project.- Open the scene "Assets\Scene.unity"- Press play Expected:When play is pressed, the ... Read more
Unity burst compiler produces incorrect result when converting constant ...
To reproduce:1) Open attached project and sample scene2) Play it In the center, a value for "ulong value = uint.MaxValue;" is shown ... Read more
[Android] UnityWebRequest.SendWebRequest() produces EOF Exception on And...
Steps to reproduce:1. Open user attached project2. Build & Run on to an Android 4 device3. Click the button and observe the logc... Read more
CSharpNamescapeParser throws InvalidOperationException: Stack empty
Steps to reproduce: 1. Open attached project2. Reimport PropertyReference script3. Notice error in console:InvalidOperationException... Read more
Changing AudioMixer volume from any volume in dB to 0 dB results in popp...
How to reproduce:1. Open attached project "AudioIssue.zip"2. Enter Play mode3. Press "J" key a few times Expected result: no audio p... Read more
[IL2CPP] NotSupportedException is thrown when using System.Type.GetCusto...
Repro steps:1. Open user attached project2. Make sure “Development Build” is checked3. Build and Run4. Play5. Check the player log A... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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