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[Profiler] ArgumentNullException thrown in the console when "Show Relate...
[Profiler] ArgumentNullException thrown in the console when "Show Related Object" option is selected for a sample 1. Open a new Proj... Read more
Particle system bounds are incorrect when particles are meshes with offs...
How to reproduce:1. Open attached project "ParticlesBounds.zip" and scene "SampleScene"2. In Hierarchy window, select "GameObject" o... Read more
[Regression] Changing AssetImporter.assetBundleName sometimes fails
How to reproduce:1. Open the user-submitted project ("AssetBundleNameBug.zip")2. Click "Tools" -> "Define Asset Bundle Name With ... Read more
[Linux] Graphic errors/glitches when running player in OpenGL
-e: when running the player in OpenGL with quality setting "High" or lower there are a lot of glitches to be seen--doesn't do it in ... Read more
[Android] When USB debugging is not allowed, selecting or switching to A...
How to reproduce:1. Connect a device which doesn't recognise your machine (or in Developer Options select revoke USB debugging autho... Read more
[Android] Display.systemHeight and systemWidth return rendering values i...
Steps to reproduce:1. Open user attached project2. Build & Run on an Android device3. Set the app resolution to 1280x720 or 640x... Read more
Animation window element positions flicker when resizing
Steps to reproduce:1. Create a new Unity project2. Open the Animation window3. Slowly resize the Animation window horizontally by dr... Read more
Compute shader error crashes Unity shader compiler
How to reproduce:1. Open the "Compiler Crash.zip" project2. Check the console for errors Actual result: Compiler crashes. Reproducib... Read more
Prefab can push another prefab out of position when entering Play Mode i...
Reproduction steps: 1. Open "MazeCrusherGame.zip" project2. Make Scene and Game view visible at the same time3. Enter "Testlevel" sc... Read more
[Addressables] Asset gets separated from the Addressable Group when drag...
To reproduce:1. Open the user's attached project2. Open the scene "SampleScene"3. Open the Addressables tab and notice that A, B, C ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Too little validation messages in the "WebAssembly Language Features" Memory settings
- Project Settings Search Highlights are misaligned when using the Bitmap Text Rendering Mode
- "GetControlID at event ValidateCommand returns a controlID different from the one in Layout event" Warning is thrown when undoing the deletion of Sprite Shape Profile
- Memory related fields in the "WebAssembly Language Features" can be set to the negative numbers
- "WebAssembly Language Features" Header in the Player Settings has a smaller indentation