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Korean symbols can not be typed into GUI.TextArea, Korean IME is disabled
To reproduce:1. Open the user's attached project2. Select Korean language and switch to Hangul (icon next to the language icon in th... Read more
Exception: "UnityLinker.exe did not run properly!" is thrown when a proj...
Exception: "UnityLinker.exe did not run properly!" is thrown when a project is built and run for WebGL, iOS and tvOS 1. Create a new... Read more
Crash in "GameObject::IsActive() const" when trying to open a specific s...
To reproduce:1. Open attached project "1091177.zip"2. Try to open GameScene.unity scene Expected result: the scene is openedActual r... Read more
Graphics.CopyTexture() Crash on Android devices with powerVR Rogue G6200...
To reproduce:1. Open attached project (CopyTexture.zip)2. Build the project for Android3. Install the project on any device with pow... Read more
[ShaderGraph] Incorrect depth for renderers with multiple materials and ...
1. Download latest from ScriptableRenderPipeline repo on git: https://github.com/Unity-Technologies/ScriptableRenderPipeline2. Check... Read more
Model mesh changes applied via AssetProcessor are lost when the project ...
How to reproduce:1. Open "SampleScene" in AssetPostprocessorTest.zip2. Open the project panel and select the mesh "SM_Prop_FruitBowl... Read more
[OSX] Shader Graph Master Node Preview is missing on Mac
How to reproduce:1. Create a new Project2. Import the LWRP and Shader Graph packages3. Create and open a new PBR Shader Graph4. Obse... Read more
PlayableDirect cannot load PlayableAsset (PlayableDirector.playable) whe...
To reproduce:1. Open attached project "2018.2 Tests.zip"2. Open "main.unity" scene3. Build for iOS device4. Deploy the Xcode project... Read more
Investigate Android/iOS player size increase in 2019.1
The testing I did was on Android. Paulius is seeing a similar increase on iOS. For repro: I used an ES project and built Il2cpp Andr... Read more
[WASM] UnityLoader doesn't throw an error when wasmCodeUrl path is invalid
How to reproduce:1. In the attached "TestFor1091040.zip" project go to TestBuild -> Build2. In the TestBuild.json file modify the... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Too little validation messages in the "WebAssembly Language Features" Memory settings
- Project Settings Search Highlights are misaligned when using the Bitmap Text Rendering Mode
- "GetControlID at event ValidateCommand returns a controlID different from the one in Layout event" Warning is thrown when undoing the deletion of Sprite Shape Profile
- Memory related fields in the "WebAssembly Language Features" can be set to the negative numbers
- "WebAssembly Language Features" Header in the Player Settings has a smaller indentation