Search Issue Tracker
Fixed in 2019.1.X
Votes
0
Found in
Issue ID
1091045
Regression
Yes
Investigate Android/iOS player size increase in 2019.1
The testing I did was on Android. Paulius is seeing a similar increase on iOS.
For repro:
I used an ES project and built Il2cpp Android player using the following settings on 2019.1 and 2018.3:
- Old Net 3.x scripting runtime version + Subset api compatibility level + Low/normal stripping
- New Net 4.x runtime + NetStandard20 api compatibility level + low/normal stripping
In both cases, player size increased between the 2018.3 and 2019.1 (Image attached)
I will share the project I used on Owncloud shortly and all the APKs
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Editor sometimes hangs and loads infinitely when changing values in UI Builder fields by dragging them
- Crash on SavePrefabAsset when selecting a specific Prefab
- BuilderInspectorWindow is opened instead of Inspector when in Safe Mode
- [IAP SDK] iOS promoted in-app purchases never fire OnPurchasePending
- Asset names do not update when they are renamed in Safe Mode
Add comment