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[macOS] - Fatal error occurs in the launcher when CMD + Z is used when c...
A fatal error will occur if the user presses CMD + Z when changing the project name. macOS only. Unity HUB is not affected. Steps to... Read more
Scripting: DownloadHandler.ReceiveContentLength 2GB integer overflow
To reproduce:1. Open attached project "DownloadHandlerOverflow_Unity2018.2.16f1.zip"2. Open "DownloadHandler.ReceiveContentLength In... Read more
Creating Texture2DArrays with certain formats results in them being chan...
How to reproduce:1. Open tester-submitted project (Texture2DArray)2. Drag the 'Array2D.cs' script onto any GameObject3. Enter Play M... Read more
Setting custom bake inputs from the Lightmapping.started callback throws...
Setting custom bake inputs has this check```if (!GetProgressiveBakingBackendEnabled())ErrorString("Custom bake inputs will not be pr... Read more
GetManagerFromContext crash when unloading a Scene while loading another...
Steps to reproduce:1. Open User-supplied project ("SceneLoading Bug.zip")2. Open Scene "Home Menu"3. Enter Play mode and press the "... Read more
Substance.Engine causes Editor crash on cppShutdownSubstance when openin...
How to reproduce:1. Open the attached "1092432_repro.zip" project-- Editor crashes Reproducible with - 2018.1.0b2, 2018.1.9f2, 2018.... Read more
Animation window is leaking memory when inspecting animation with more k...
Steps to reproduce this issue:1. Import Idle.anim from "UMotion Community - Animation Editor" package on asset store2. Open Idle.ani... Read more
Disabling Unity Analytics package throws compilation errors when project...
How to reproduce:1. Open the attached "Post-Processing Package compile failure.zip" project2. Open Package Manager window3. Make sur... Read more
[Android] Particle system weird rendering holes when viewed from differe...
Steps to reproduce:1. Open "2019.1_UnityParticlePack - Copy.zip" project2. Build for Android on specified device3. Observe the spher... Read more
[Android]OPENGLES3 Shaders giving off blue hue on the lightest areas in ...
Steps to reproduce:1. Open Adam Character Pack - Adam scene2. Build on device with OPENGLES3 Graphics API3. Make sure Color space is... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Too little validation messages in the "WebAssembly Language Features" Memory settings
- Project Settings Search Highlights are misaligned when using the Bitmap Text Rendering Mode
- "GetControlID at event ValidateCommand returns a controlID different from the one in Layout event" Warning is thrown when undoing the deletion of Sprite Shape Profile
- Memory related fields in the "WebAssembly Language Features" can be set to the negative numbers
- "WebAssembly Language Features" Header in the Player Settings has a smaller indentation