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NullReferenceExceptions is thrown from the Addressables System when Crea...
To reproduce: 1. Download the attached project "bristol.zip" and open in Unity2. Open Package Manager3. Update Addressables System t... Read more
[Text Mesh Pro] Incorrect mesh bounds are assigned when text field is empty
To reproduce:1. Ope attached project "UnityTest.zip"2. Enter play mode3. Observe the console Expected: mesh bounds calculated correc... Read more
Navigating the Profilers "Raw Hierarchy" skips duplicate objects or gets...
Reproduction steps: 1. Create a New Project2. Open the Profiler window and select "Raw Hierarchy"3. Enter Play mode4. Click on an ob... Read more
AudioSources get "Calls" and take more "Time ms" when AudioSources are n...
Steps to reproduce:1. Open SampleScene from attached project "AudioSourceBug.zip"2. Open Profiler and press Record3. Press Play4. Fi... Read more
Editor freezes for couple of seconds when using LoadSceneAsync
Steps to reproduce:1. Open users attached project2. Open "SampleScene"3. Press Play4. Press space to initiate loading of the "Test" ... Read more
[Mobile] UpdateTpl<>() crashes when playing Particle System with Emissio...
To reproduce: 1. Download attached project "ParticleCrashBug.zip" and open in Unity2. Open "SampleScene" scene3. Build for Mobile4. ... Read more
[Pro builder] Unable to add pro-builder game objects in prefab editor
Unable to add pro-builder game objects in prefab editor Steps to repro:1. Open attached or create a new project2. Window > packag... Read more
Script compile errors prevent packages from installing correctly
I was trying to get an older package from the a$ to work, that needed post processing... For that, I wanted to install the Post Proc... Read more
[Terrain] Reset functionality not working for the component
Reset functionality not working for Terrain when reset via cogwheel. Steps to reproduce:1) Create a new project.2) Right-click in Hi... Read more
[Terrain] UI slider to change value is not present for modifying Mesh re...
UI slider to change value is not present for modifying Mesh resolution under Terrain settings Steps to reproduce:1) Create a new pro... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Too little validation messages in the "WebAssembly Language Features" Memory settings
- Project Settings Search Highlights are misaligned when using the Bitmap Text Rendering Mode
- "GetControlID at event ValidateCommand returns a controlID different from the one in Layout event" Warning is thrown when undoing the deletion of Sprite Shape Profile
- Memory related fields in the "WebAssembly Language Features" can be set to the negative numbers
- "WebAssembly Language Features" Header in the Player Settings has a smaller indentation