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Fixed in 2018.3



Found in


Issue ID




[Mobile] UpdateTpl<>() crashes when playing Particle System with Emission rate set to Infinity



To reproduce:

1. Download attached project "" and open in Unity
2. Open "SampleScene" scene
3. Build for Mobile
4. Deploy the Built project to the device

Expected results: App works as expected
Actual results: App crashes during playtime of Particle System

- This issue appears on iOS and Android
- This issue does not appear on Standalone
- On Unity 2019.1 Stacktrace is different
- Stacktraces are shared in Comments section

Tested with:
- iPhone 7s Plus iOS 12.0
- iPhone X iOS 12.1
- Google Pixel XL, Android: 8.0.0, CPU: Snapdragon 821 MSM8996 Pro, GPU: Adreno (TM) 530

Reproduced on Unity 2018.2.0a1, 2018.2.11f1, 2018.2.14f1, 2018.3.0b7 and 2019.1.0a6
Could not check on 2017.4 because project becomes corrupted

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