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[iOS][OpenGLES] Every 40th - 50th call of Graphics.Blit() is slower abou...
To reproduce: 1. Download attached project "Blittest.zip" and open in Unity2. Open "test" scene3. Set Graphics API to OpenGLES24. Bu... Read more
[Physics] Having the static flag on a game object and a rigid body yield...
Repro steps:- download attached project- Open the sample scene- Press play. Notice that the sphere drops- Open the _RealtimeGI scene... Read more
Cinemachine - When uninstalled it will leave Gizmos > Cinemachine folder...
When Cinemachine has been uninstalled it will leave it's gizmo folder and files behind. Steps to repro- Open Unity 2019.1.0b10- Inst... Read more
Performance data is being sent when Analytics are disabled in Runtime on...
To reproduce:1. Open the testing project;2. Make sure Analytics, Cloud Diagnostics, HW Stats, Performance Reporting are enabled;3. B... Read more
Burst compiler floating point operation with int enums provides incorrec...
Steps to reproduce:1. Download attached project2. Enter play mode Expected results: Burst and non-burst IJob returns the same result... Read more
Some Resolutions in fullscreen can't be set under linux ubuntu
To reproduce:1) Open attached project2) Build and run for Linux3) Switch resolution with up and down keys Expected: All resolutions ... Read more
[iOS] Camera render order changes when either only MSAA or Metal Editor ...
How to reproduce:1. Open the attached project2. Go to Menu -> File -> Built settings -> Set Graphics APIs to Metal3. Go to ... Read more
NullReferenceException error appears after running tests from the Test R...
Steps to reproduce:1. Open attached Unity project2. Open Test Runner window3. Press 'Run all in player'4. After tests are ran in pla... Read more
Shift + Delete does not remove an empty element from the array in the In...
How to reproduce:1. Open user-submitted project (Unity_InsectorArrayDelete_2018_2)2. Open the 'SampleScene' scene3. Select 'SampleOb... Read more
Lights not rendered correctly on Samsung S6 Edge device on Vulkan
Steps to reproduce:1. Open attached project2. Open "Lights" scene and build for android3. Observe lights behaving incorrectly, almos... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Text render issues and various exceptions in TextCore when using TextSettings option "Match Material Presets"
- NullReferenceException error is thrown when unpacking multiple instances of the same UI Document
- URP Decal Projectors don't render when they are hidden in the Hierarchy, unlike other GameObjects
- Reflection Probe “adjusting number of stops to over or under expose the texture” setting does not update in Scene realtime
- UI Toolkit rendered text breaks when toggling FontWeight styles through code