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"Opening Project in Non-Matching Editor" pop up is missing in HUB while ...
"Opening Project in Non-Matching Editor Installation" pop up is missing in HUB while opening 2018.3.x or older than this version pro... Read more
2D Collider editing resets after making changes to it when in a Prefab mode
Steps to reproduce:1. Open attached project "2DCollidersBUG.zip"2. Open "Human" prefab in the Hierarchy window3. Press on "Edit Coll... Read more
[iOS] An App won't be automatically deployed to Device when building pro...
To reproduce: 1. Start Unity and open and create a New Project2. Switch Platform to iOS3. Press Unity > Preferences... and select... Read more
Addressables fails to build if Dependency is deleted but it is still use...
When attempting to Build our Addressable Asset Bundles Unity started throwing 'ArgumentException: Path is empty.' and 'FileNotFoundE... Read more
[Linux][Nvidia] Graphical corruption in many games with OpenGL
Note: This fix is being backported to 2018.3, likely to land in 2018.3.4f1 In a number of Unity games on Linux, running on OpenGL an... Read more
[Android]Environment.TickCount returns negative value on 8.0 and above
To reproduce:1. Open the attached project2. Build and run on Android device Expected result: The tick value is positiveActual result... Read more
camera component fails dev build on Chrome with profiler and threads ena...
-e: see title--fails on Chrome71 (both required flags enabled--works on FF65+66(nightly) -repro:--open attached project (empty 3D te... Read more
"Cannot compile StyleCatalog:" warning when moving editor window from on...
Repro steps:- Download this project, or have a new project in 2019.1, Collab version 1.2.15- have 2 monitors- have them at differnet... Read more
Incompatible texture compression formats when building to different plat...
To reproduce:1. Download users attached project "texture-settings-bug.zip", do not open the project on Editor2. Delete Library folde... Read more
[Scripting] DLL does not update and "MissingMethodException" error is th...
Managed DLL does not update automatically and throwing "MissingMethodException" error when accessing the code from DLL. Steps to rep... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [iOS] [Android] External library generics fail during IL2CPP build
- Animator State’s Multiplier field shows a Parameter that no longer exists when the Parameter was assigned and then deleted
- Shadows disappear and come back after couple frames when using OnDemand Shadows and OnDemand Reflection
- “Delete Selected Items” is still active in the menu when Label is not selected in New Sprite Library Asset window
- "View Generated Shader" button in Shader Graph Asset is not aligned with other buttons